On Sat, Dec 25, 2010 at 8:05 PM, Harry Van Haaren <harryhaaren(a)gmail.com> wrote:
So I'm wondering if it feasible to keep the
audio/other data in SHared
Memory, and then write the GUI in Python reading
from the same memory? Is this concidered "ugly" design? I have no experience
with SHM, so I thought I'd ask.
The other option I was concidering is writing the front-end GUI part using
only info obtained from OSC, but that would
exclude the waveforms of the audio, and lots of other nice features...
If you only run the GUI on the same machine as the engine, you buffer
your samples (via rungbuffer) to a non-RT thread that writes them to
disk. Then use OSC to send the file name to the GUI.