Paul Davis wrote on Tue, 27-Jul-2004:
I'm writing
an audio engine that will communicate with the outside world
exclusively via OSC (and perhaps MIDI, but I digress..) It's much more
generic, but for the sake of argument let's say the engine is a synth
and it needs to talk to a GUI.
I need realtime appropriate performance for parameters, and two-way
communication (though the synth -> GUI is really simple and not
performance critical - error reporting etc.)
so lets just say thats its basically identical in all gross ways to
jesse chappell's latest incarnation of sooperlooper, which uses OSC to
connect an out-of-process GUI to the sooperlooper jack client engine,
and also does MIDI->OSC bridging from an ALSA sequencer port. it works
great. it uses liblo.
In case anyone is wondering, this version is currently still in
CVS only at
http://sourceforge.net/projects/sooperlooper . It
is quite functional, but still lacks a few nice-to-haves. When
it has them, I will make an official release.
jlc