Steve Harris <S.W.Harris(a)ecs.soton.ac.uk> writes:
> On Wed, 15 Jan 2003 18:13:35 +0000
> Steve Harris <S.W.Harris(a)ecs.soton.ac.uk> wrote:
>
> > AUDIO_RATE_CONTROL. Hints than an audio control should/could be controlled
> > by a high time res. slider or control data, but shouldn't be connected to
> > the next audio signal by default. I can't think of any simple examples off
> > hand, but combined with MOMENTARY it could be used for sample accurate
> > tempo tapping.
> >
> > My comments: I really like MOMENTARY and RANDOMISABLE. AUDIO_RATE_CONTROL
> > could be useful, but might be painful for hosts to implement. I dont have
> > any particular use for it right now.
On Thu, Jan 16, 2003 at 02:38:53PM +0200, janne
halttunen wrote:
Not to mention that AUDIO_RATE_CONTROL would
completely useless in JACK?
You'd have a buffer-full of samples and apply frequency shift to them,
which would change the length of that buffer, which you couldn't give to
JACK unless you do some rebuffering.
No, I dont think so. An audio rate control is just one that has a value
per sample, instead of a value per block. Its usful for things like FM
frequency which can be changed very quickly. Hey, I just thought of a use
for it ;)
There's a syntactic ambiguity in the name AUDIO_RATE_CONTROL. Steve
uses it to describe a Controller which runs at Audio Rate (i.e. sample
clock speed). But, Janne understood it to mean a Controller *of* the
Audio Rate, which is not allowed. Maybe a different name
(CONTINUOUS_CONTROLLER?) would be clearer.
Regards,
--
Jack O'Quin
Austin, Texas, USA