On Wed, Aug 11, 2004 at 03:58:40PM +0100, Steve Harris wrote:
BTW, before you mentioned root raised consine windows
before and after, I
did a bit of googling, and couldn't find much reference to root raised cos
in windowing (just pentions in-passing), do you have a reference or
the windowing function/attentuaion factor or anything?
SRRC is used very often in telecomm DSP, but I have not seen it in the
context of analysis or audio. The idea behind my suggestion was just this:
since you do the SRRC twice, the net result after the IFFT is a raised
cosine, and this is perfect to do 2x overlap (or any multiple thereof).
The window function of course is just the square root of a raised cosine.
For an N-point FFT:
W(i) = sqrt (0.5 * (1 - cos (2 * pi * i / N))), i = 0 ... N-1
--
FA