On Wednesday 25 February 2004 01:52 pm, Robert Jonsson wrote:
On Wednesday 25 February 2004 20.25, Juhana Sadeharju
wrote:
Hello.
Recently Logic 6's Freeze feature was mentioned here, and Freeze
is mentioned in a new interview at Emagic's webpage:
Q: Any other favorite feature in Logic 6, that you use most?
Boris Blank [of Yello]: I think Freeze is ingenious. [ ... ]
I'm wondering did Emagic borrow the idea from this list, as the
freeze feature was discussed here at november 2001. And soon after
that the feature stands in their software.
Me guesses you are referring to
this:[http://www.eca.cx/lad/2001/Nov/0310.html] message I posted back then.
I'd have to say that they where probably not influenced by that, if they
where their implementation would have been much more advanced and
definitely cooler ;-P.
Besides, the ideas might have been new for audio purposes but the
technology in itself is not new. The ideas suggested where adaptations of
similar features in the 3d-graphics world. Logic may very well have peeked
that way too.
I still think about this from time to time and I would really like to see a
REAL implementation of the proposal. :-)
So would I - and I'm actively working on it. After spending about a year
planning, revising, and thinking, I've finally started coding an audio
compositing system based on a hierarchal tree structure. Right now, the
program simply replicates an on-disk directory structure in memory, and then
terminates, but I've only been working on the code for a couple of weeks -
and only 1 or 2 days per week. Now that I'm over some of the initial hurdles
(such as figuring out GNU auto-tools), I'll be introducing *basic* JACK
functionality over the next couple of days. FWIW, the
sf.net project page is
at:
http://sourceforge.net/projects/tinara/
As I said, there isn't much there right now, but I'd be happy to set up a
mailing list if anyone is interested. If not, I'll certainly make an
announcement when I make an alpha release. If you take a browse through CVS,
be aware that my "scratchpad" lacks some very significant design ideas and
plans, including a potential GUI design which is currently documented only on
a dry-erase board ;)
|)
|)enji