On Monday 09 December 2002 23.41, Steve Harris wrote:
On Mon, Dec 09, 2002 at 10:01:15 +0100, David Olofson
wrote:
Well, those kind of belong together - at least if
you're working
on the level where feedback loops are used frequently. I think an
"ordinary" plugin API can do some of this, but only for sane
feedback delays, unless you can accept burning most of the CPU
time on overhead.
It doesnt have to be that expensive, but you have to design your
system that way from the ground up, and it basicly rules out
conventional plugins.
Exactly. Conventional plugins have a more complex API and more
overhead, and thus, they're not very well suited for stuff where you
frequently have very short feedback loops.
In short, you're supposed to build the feedback loops into the
plugins. (That's why you need so many different plugins to do
anything interesting... *heh*)
//David Olofson - Programmer, Composer, Open Source Advocate
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