In pratice people dont really demand hard realtime and
it will be OK, but
the maximum time taken to transmit a UDP packet is unbounded, it uses
exponential backoff IIRC.
That sounds like TCP. I think UDP is send and forget, if you want guaranteed
delivery or sequencing you need a higher protocol like TCP.
Or are you thinking of ethernet level collision detect and retransmit? Does
that go on forever (unbounded)?
(Sorry I know it's an older thread, I'm trying to catch up ;-)