Jussi Laako wrote:
a true
OpenGL realtime waterfall spectral display a la Alan Peever's
Spectrogram
Why OpenGL? 3D display?
Yes, along with display controls (perspective, colors, threshhold, etc).
What are the properties missing from existing
implementations?
Which ones ? Stanko Juzbasic began a port of Allan Peevers' Spectrogram
using XForms and OpenGL, but I'm not sure if it ever actually ran on a
Linux system. Many spectrum analyzers exist for Linux, but none provide
what I'm looking for. Check out the information and screenshots of
Spectrogram and Cspect here:
http://www.sgi.com/tech/faq/audio/public.html
That's what I'm looking for.
Best,
dp