On Jul 13, 2007, at 7:46 AM, David García Garzón wrote:
On Friday 13 July 2007 13:31:31 Taybin Rutkin wrote:
On Jul 13, 2007, at 5:27 AM, David García Garzón
wrote:
Now, how
to make OS/X universal binaries without having to use OS/
X...?
Oh, yes, please, anyone knows how to?
The universal compiling is an apple only change they keep in their
gcc tree. Theoretically, you could build it yourself on a non-osx
box.
http://developer.apple.com/opensource/tools/
I don't even know how to compile a OsX non-universal binary from
linux as we
do for Windows, so this would be my first how-to. In order to be
fully useful
I would also need the packaging tools to build bundles, dmg, icons
and so on.
Well, bundles are just directories with a specified layout. Icons
use a special .icns format that holds several resolutions of the
icon. Not sure how open that format is. No idea about building dmg
files, but if it makes you feel better, many developers have switched
to zip files instead of dmg for distributing.
As far as cross-compiling, I think osx is supported by the standard
config.sub stuff, so if you know how to use that, it might be in there.
Now back to our scheduled topic of linux developement... :/
Taybin