On April 24, 2015 10:04:36 AM Thorsten Wilms wrote:
> With pointer-based usage, you can allow the pointer to go beyond the
> edge. Some 3D application will have the pointer appear on the other
> side, as if it traveled through a portal. But with touch, you are out of
> luck, have to move the active area and allow the finger to be repositioned.
another idea for a touch screen:
1 touch control with finger one.
2 put finger two some distance away.
3 move finger two towards control to decrease value or farther away to
increase value.
4 lift both fingers. I am not sure if lift order would matter. (it
shouldn't)
I do not know how long it would take to "learn" this so it was natural to
use.
--
Len Ovens
www.ovenwerks.net