On Thursday 06 February 2003 16.28, Steve Harris wrote:
[...]
#define FLUSH_TO_ZERO(fv) (((*(unsigned
int*)&(fv))&0x7f800000)==0)?0.0f:(fv) I think it came from the
music-dsp list.
There's a conditional in there, though.
Another method is to add noise or some other signal (beep at Nyqvist)
with an amplitude a few hundred dB or more below the 0 dB level of
audio data.
//David Olofson - Programmer, Composer, Open Source Advocate
.- The Return of Audiality! --------------------------------.
| Free/Open Source Audio Engine for use in Games or Studio. |
| RT and off-line synth. Scripting. Sample accurate timing. |
`--------------------------->
http://olofson.net/audiality -'
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