On 18/03/13 "Tim E. Real" <termtech(a)rogers.com> wrote:
On March 18, 2013 06:47:16 PM you wrote:
On Mon, Mar 18, 2013 at 5:50 PM, Tim E. Real <termtech(a)rogers.com>
wrote:
Hi again. Looking for any advice, tips, tricks, anecdotes etc.
I want to eliminate or reduce 'zipper' noise on volume changes.
So I'm looking at two techniques:
Zero-crossing / zero-value signal detection, and slew-rate limiting.
Code is almost done, almost ready to start testing each technique.
Each technique has some advantages and disadvantages.
If I use a slew-rate limiter, I figure for a sudden volume factor
change
from 0.0 to 1.0, if I limit the slew rate to say 0.01 per sample then
after 100 samples the ramp will be done.
But even with a fine ramp, this still might introduce artifacts in the
audio.
You cannot avoid artifacts in the audio. The only question is what is
the nature of the artifacts.
If I use a zero-crossing/zero-value detector and apply volume changes
Zero crossing stuff is a completely bogus idea that needs to be
eliminated from the lexicon of audio software. You will not be
accomplishing anything trying to use such a technique, other than
introduce even more artifacts (and rather horrendous ones at that).
Even zero-valued samples are not particularly useful
- keep in mind that what defines transducer (read: speaker) behaviour
is power, not instantaneous volume.
Just use sensibly short ramped changes. For the record, Ardour uses 64
or a JACK period size, whichever is, hmm, larger or smaller, can't
recall.
--p
Wow, surprising answer.
Can you elaborate a wee bit on the bogus point? What worse artifacts?
Popping noise will be heard if sudden volume change is applied while
the signal data value is currently non-zero.
Is it not better to apply (register) the changes during zero or
near-zero
signal data values?
After all, some electronic systems employ it:
http://en.wikipedia.org/wiki/Zero_crossing
http://electronicdesign.com/analog/digital-volume-control-eliminates-zipper-
noise
Thanks.
Tim.
Not that my opinion should hold any weight...
For Wav Composer Not Toilet's sampler module, I created a zero-crossing
"detector" which would look N samples either side of loop points etc
for the nearest sample to zero. It never really worked as well as I
expected, always always needed x-fades as well...
then there was bi-directional looping which you could specify N samples
to jump hopefully to prefent than phase mirroring which is even worse.
I think the only time zero-crossings are any good is in hand-crafted
cutting of (very) simple waveforms.