On 4 July 2010 20:39, Ralf Mardorf <ralf.mardorf(a)alice-dsl.net> wrote:
I once did a MIDI extension for SpeechBasic to program
a real time MIDI
sound sampler on BASIC for the C64, for example
$1810 LDA $DEO6
$1813 LSR
$1814 BCC $1810
$1816 LDA $DE07; read MIDI event byte, usually followed by RTS
...
Some very elaborate Mac and Win audio apps do not need
much resources or
much bytes.
I hope at least one person would understand that I'm not nagging. I try
to understand Linux code, but it's very long and hard to understand, not
comparable with the 4 lines above or even not comparable to longer code
for professional Atari sequencers.
Is there really a reason, I might not understand, to make Linux audio
that complicated?
Can you not see that Linux is just a little bit more complex than a C64?
Just to begin with, a C64 is a C64, where as Linux is ARM, x86, AMD64,
etc etc etc.