On Mon, 24 Aug 2009 21:10:55 +0200
Ralf Mardorf <ralf.mardorf(a)alice-dsl.net> wrote:
Hi programmers of virtual synthesizers :)
more than an hour ago I wiped of the dust of my old Oberheim to make
soundfonts of some basses, but some pad sounds captivated me. The
Oberheim is limited by 6-voice polyphony, resp. this isn't a
limitation for those sounds. Virtual synth often tend to make the mix
muddy, when playing pad sounds, because the polyphony isn't limited,
every released note is able to end the complete release decay. For
the Oberheim some notes are cut, while the wanted notes still can
play the release decay.
A selectable limit for polyphony might be a feature, that should
become more common again, not only for virtual analog synthesizers.
I know that e.g. fluidsynth-dssi has a global setting for polyphony,
but the problem with this is, that it has impact to all used
fluidsynth-dssi plugins.
Cheers,
Ralf
One obvious question there is:
what should the synth do when it reaches the limit?
There are several things that are possible and afaik implemented in
synths. It could drop the first note played, or the highest, or ...
Just as a hint. I clear the stage for the synth freaks now.
Philipp