Firstly, yes, at some point I would like to have kit editing/creation
available from the GUI. This is non-trivial however, and a bit down the
road.
To your second point, I agree that it's non-optimal to have to fire up
hydrogen to make minor changes to kits and the like. However, I still
think DrMr improves the situation, as it sits nicely in your host, saves
all your parameters, and doesn't require any external routing. Of
course if you're fine with setting up all the external routing and kit
loading etc, you should just avoid DrMr all together, hydrogen is more
fully featured and almost certainly more stable anyway, but the whole
point of me writing DrMr was that I got sick of having to set up both my
host and hydrogen for every track i wanted to open.
But yes, kit customization is in the pipeline, although behind getting
the core solid and stable.
-Nick
On 02/14/2012 02:23 PM, Alexandre Prokoudine wrote:
On Tue, Feb 14, 2012 at 2:21 PM, Albert Graef wrote:
Other
than that, do you have plans adding UI for basic management of
drumkits so that users would be able to add/remove instruments and
save drumkits?
You can easily do that in Hydrogen itself, so why bother?
Yeah, right. All I have to do is to launch Hydrogen and start doing
things with it. And since I have it running anyway, why not simply
route MIDI from Ardour to Hydrogen and make it play sounds? So why
bother inventing DrMr? :)
So here is a question. Let's say, you are working on a song and you
want to simply add a new percussion instrument, because you feel like
it would be a great idea. Do you seriously want to start a whole
separate application to do a very basic thing? In the middle of
creative process? Really? :)
Alexandre Prokoudine
http://libregraphicsworld.org
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