Geeks, tuxians and audioslaves!
I need some help here. I got a bit freaked when I saw that
the libsndfile example files contained a program nearly 1000 lines long to
simply play
a file. But perhaps it's intended for a higher level of geekery. My needs
are very modest.
My task: I just want to load a few samples(wav) which are represented on a
GUI (using SDL) and when they knock about on the screen, sound (music)
is generated using some rules.I need them to mix, of course.
I was using SDL_mixer for this. But my problem was that I want to write to
file
(record) a whole session of the running program as a single wav. SDL_mixer
does not seem to have writing options.
Now is there a way I can do this in some reasonably efficient manner using
libsndfile?
I could load using libsndfile too, skipping SDL_mixer altogether. It's
already installed.
What to do? Any tips would be appreciated.
Thanks,
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