Alexandre Prokoudine:
> On Wed, Jul 4, 2012 at 9:55 PM, Kjetil Matheussen wrote:
> > Radium is a free (as in speech) music editor with a novel
> interface.
> > It's inspired by trackers, but has fewer limitations and uses
> graphics to
> > show musical data.
> >
> > The development of Radium started in 1999 on the Amiga platform.
> Since then
> > it has been ported to Linux.
>
> Any plans to move to at least Qt4? Qt3 is so 2000s :)
Yes, in the makefile you can specify USE_QT4 instead of USE_QT3. It
doesn't work
right now, but it did a few weeks ago. Problem with QT4 is that copying
pixmap
to widget (bitblt) was so horribly slow. (And I did turn off double
buffering
plus some other other options, but it only helped a little bit.)
I don't know what the problem was, maybe my X setup is too old.
It's not surprising that bitblt is a little bit slower in QT4 since
their QPixmap is not a wrapper around the X Pixmap anymore. Maybe
that's the whole explanation. It was usable, but not very nice compared
to QT3.
File requesters and the FX selector are always made with QT4 though.
:-)
(IOW. Radium requires both QT3 and QT4 in the default setup.)
Radium is a free (as in speech) music editor with a novel interface.
It's inspired by trackers, but has fewer limitations and uses graphics
to show musical data.
The development of Radium started in 1999 on the Amiga platform. Since
then it has been ported to Linux.
Features:
Sound effects automation
Tempo automation
Velocity automation
Polyphonic tracks
Unlimited number of tracks.
Unlimited number of lines.
Unlimited note, tempo, and effect precision.
Undo/Redo
Zoom in/out.
Import standard midi files and MMD2/MMD3 modules
Note sequence effects such as transpose, quantitize, glizzando, invert
and reverse.
Support for Jack MIDI and ALSA MIDI. (Both at the same time.)
Configurable key bindings, menues, fonts, and colors.
Extension language support. Write programs that generates music or
modifies your songs
http://users.notam02.no/~kjetism/radium/
Hi all,
I work at Aldebaran Robotics, a french company based in Paris which
develops Nao, the first european humanoid robot (
http://www.aldebaran-robotics.com)
For those who would be interested, we are currently looking for an audio
engineer who will be responsible of the architecture of the audio modules
of our embedded software.
Required skills :
- holder of a master degree in audio or computer science, or graduated from
an engineering school
- good knowledges of the linux os
- good programming skills in C/C++ and python
- good knowledges of the alsa, pulseaudio, and gstreamer frameworks
If you are interested, don't hesitate to contact me.
Best regards
Vincent
Hi,
Petri-Foo is a sampler for linux using JACK. It was originally a fork of
the Specimen sampler project. A new version is now available to download
from sourceforge.
https://sourceforge.net/projects/petri-foo/files/petri-foo-0.1.4.tar.bz2
This release brings further cosmetic changes improving the overall look
of Petri-Foo. The fan sliders have gone, so it must be time to
mention the precision modifying shift and ctrl keypresses for the
sliders.
If you missed the 0.1.3 release, here's a quick rundown of the changes:
* migrated from autotools to cmake
* updated and slimmed-down PHAT replacement called Phin.
* mousewheel waveform zooming
* velocity range setting for patch
* auto-preview (with optional resampling) in sample selector dialog
* recoded deprecated gdk calls to use cairo.
* lots and lots of bug fixes i've long since forgotten about
Some say it's the successor to Specimen and that the two shouldn't
co-exist. All I know is it's called Petri-Foo.
http://petri-foo.sourceforge.net
Cheers,
James.
Hi folks,
I have done some firewire bus analysis on the 003 Rack and posted last
year some of my findings on ffado.org wiki.
inter
Today I got back into it and managed to modify Clemens' snd-dice
driver to activate the 003R and made a standalone driver to play out
of 2 channels!
It's a non standard protocol, because you have to send particular
requests and wait for particular responses but I have documented as
much as I can.
Unfortunately during playback there are 2 outstanding issues:
1) There is extraneous low level noise when sound is routed through
channel 1 or channel 18 (first and last pcm channel). When sound is
routed into channel 1, noise is heard in channel 2 and channel 1
sounds normal. When sound is routed into channel 18, similar noise is
heard in channel 1 but nothing else is heard.
2) I don't know why but the device spits out a request on the bus
about 10 times per second which interrupts playback for very short
intervals causing choppy playback. I had a similar problem when
trying to make the 003R work under ffado. I have examined the
behaviour of the device under windows and it does not generate these
packets. Could it be the way the iso resources are being handled? I
am allocating a tx and rx stream separately since without both, the
device stops transmitting in under 2 seconds, while with this driver,
it stays stable indefinitely.
I could use some advice on where to look next.
Damien
IR: LV2 Convolution Reverb
http://factorial.hu/plugins/lv2/ir
IR is a no-latency/low-latency, realtime, high performance signal
convolver plugin especially for creating reverb effects.
This is a much overdue maintenance release with two versions under the
dual versioning scheme: 1.2.2 in the 1.2.x branch and 1.3.2 in the
1.3.x branch. From the ChangeLog:
Version 1.2.2 and 1.3.2 - 2012.07.02 18:05 CEST
This pair of versions contains the migration to use zita-convolver-3.x.x in
place of zita-convolver-2.0.0. This change guarantees that there are no data
overruns while running the plugin non-realtime (freewheeling / Ardour export).
NOTE: please read the plugin's webpage if you are confused about the
dual versioning
of IR (1.2.x vs 1.3.x).
Please see the website for further information regarding versions,
installation, caveats & usage.
Thanks,
Tom
Hello everybody! Finally it has happened, nearly two years from the
last stable release we are ready to present to you the final MusE 2.0
version. A lot has happened and changed, still the migration from 1.1
to 2.0 should be quite easy and definitely worth it.
The big changes since 1.1 are as follows:
* Moved to qt4, this affects the visuals and potentially improved portability
* Graphical automation in the arranger
* A new score editor
* MusE now defaults to using midi through Jack, -A enables native alsa support
* New style MDI gui with a bunch of configuration options to satisfy all tastes
* Redone midi editing tool dialogs with lots of new functionality
* Lots and lots and lots of internal small and big changes to improve
stability, speed and functionality
* PSIIF support (support for: probably something important I forgot)
A much condensed list of changes since the last beta are as follows:
- Sync fix: MusE now records tempo changes from externally clocked midi.
- Finally! Audio controller playback has smooooth frame resolution
even with large audio buffers.
- Feature: Midi control of audio paramters.
- Lots of automation improvements
- Switched to use JACK midi
- Added: -A switch: "Force inclusion of ALSA midi even if using Jack".
- Lots of leaks removed
- Added colorhints to iR and oR routing buttons
- Templates: File dialog: Lots of changes
- Lots of widget focus fixes
- Allow loading of DSSI synths in LADSPA browser.
- Midi editors: Added "Delta Mode" button to Note Info toolbar.
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/tags/muse_2_0/ChangeLog?revis…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Also a big thanks to everybody who has helped translate, find and fix
bugs and otherwise been lending a helpful hand!
Happy creating/recording/playing/arranging with MusE!
The MusE Team
ps.
And stay tuned for the inevitable 2.0.1 release ;)
ds.
--------------------------
MusE 2.0rc2
Hello everybody and a happy new year!
The final release is now in sight, here is one (hopefully) final
release candidate, rc2. Quite a bit of polish has been done in the gui
and some under the hood fixes for various audio and midi data
handling.
Crunched list of improvements:
- New super-glue feature
- Global Cut: Fixed crashes with markers. Re-did marker section in
structure.cpp:adjustGlobalLists().
- Fixed drag and drop cloning parts - bad reference count in
PartCanvas::moveItem()
- File Open dialog: Start with song data and configuration.
- New 'Duplicate tracks' Edit action, and dialog. Post-cleanups. TODO:
Copy plugins, fix copying parts
- Audio strip prefader now controls audio.
- Fixed: Annoying ladspa browser issues. Leak: Dialog was not
destroyed. Sorting. Save complete state
- Fixed long-time graphics corruption issue: Large areas of desktop
erased to background.
- New: Midi routing matrix! No more clumsy routing menu items.
Currently for Midi Track iR and Audio Input iR solo routes
- Improved: Midi ports list now fills automatically at start
- List only writeable ports in track list output port column and midi
track info combo box.
- Jack midi devices now save an additional required rwFlags xml tag.
- Midi ports dialog: Auto dis/connect the stated default channels when
selecting a device.
- Complete Spanish translation from Cristian Ramos
- Improved: Project save dialog: Now has quick save as Template.
Separate project/result paths shown. Editable project folder.
- Added: Project directory in global settings dialog.
- Changed: In File Dialog, 'User' initial prepend path changed to
muse ./config path. So user files + templates are shown.
- Fixed: Template directory changed from /home/templates to muse
config directory. Support for old files included.
- Fixed: DSSI synth audio inputs. This means dssi vocoders, samplers
etc. should work now
- Re-write: Fixed audio mixing, meter processing. Audio, and meters,
for all mono <-> stereo route combinations work sensibly now.
- Window titles of ladspa and dssi plugins now have track name prefix
to help identify them.
- Added "Unused Devices" menu to the arranger's port popupmenu for
rapid device selection
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/branches/release_2_0/ChangeLo…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Please report any findings either to one of the following
Mailinglists: http://muse-sequencer.org/index.php/Muse_ml
The bug tracker at sourceforge: http://sourceforge.net/tracker/?group_id=93414
The forum: http://sourceforge.net/apps/phpbb/lmuse/
Have fun!
The MusE Team
--------------------------------------------------------------
MusE 2.0rc1
Hello everybody,
Getting close to the new year, better hurry with the christmas
shopping! Not that this has anything to do with new MusE releases even
though one could consider it a christmas present. :)
Since the last beta relentless bugfixing has taken place and lots and
lots of feature improvements in preparation for releasing 2.0 sometime
soon (tm).
Crunched list of improvements:
- added sane configuration defaults to muse
- added MDI-like and borland-like user interface
- improved copy paste with paste dialog
- Lots of new internal namespaces e.g. MusEArranger and MusEMixer
- gui widgets with new look, especially in mixer
- score editor improvements
- reworked midi tools
- Popup menus: If stay-open mode, space triggers item and double-click
simulates return
- Changed midi track info patch popup behaviour. Now stays open for
auditioning patches
- Changed editor 'ctrl' controller popups. Split instrument/other (+
common controls!) + show ctrl numbers
- Changed mouse wheel behaviour in graphical editors except the score editor
- Added dialog to remove unused wave files
- Changed default imported midi song type to GM
+ lots more bugs squashed, improvements, code reorganizations
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/branches/release_2_0/ChangeLo…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Have fun!
The MusE Team
--------------------------------------------------------------
MusE2beta2 - second beta of MusE2 built on Qt4
Changes:
- One rather nasty bug where plugins did not restore their settings on
song load was fixed.
Also please note that this release can be installed along side with
muse1.1. The binary is called muse2.
Have fun and please report any findings to the mailinglist or the forum at:
https://sourceforge.net/apps/phpbb/lmuse/
The MusE Team
----------------------------------
Hello everybody,
Time for another mark in the MusE bark. We are pleased to announce
that MusE 2.0beta is currently available for download and as per usual
a number of fixes and new additions were added along the way.
MusE now sports a score editor (again! it's been a long time) and lots
of gui love, not to speak of all under-the-hood improvements and
optimizations. In it's current state MusE should be quite usable
though there is definitely going to be more fixes.
Here is a selection of changes in no particular order, see the
ChangeLog linked below for the complete unedited truth.
- Feedback parameters added to LADSPA GUIs
- Added new score editor
- Song loading stability fixes, some crashes removed
- Improved ladspa and dssi controller responsiveness
- Lots of graphical improvements to arranger, part drawing, gradients,
text drawing
- Added more routing choices: Synth to Wave track, Wave track to Wave track etc
- DSSI synths can now show generic LADSPA GUI as well as native
- Improvements to midi-only audio-stub (dummy audio)
- More shortcuts added to Arranger
- Support for custom LADSPA DSSI GUIs, such as those generated by FLAM
http://vagar.org/code/projects/flam.
- Fixed problems with midi event list editor, e.g. problems selecting
items while pianroll open.
- Added: Pianoroll controller graph items can now be selected/highlighted.
- Parts are now drawn while recording and also midi events visible in the parts
- Added new edit mode CURSOR MODE in drum editor
- added simple part drawing while recording, does not draw events or waveform
- detect samplerate and warn if samplerate isn't same in song and system
- Added show/hide track-types buttons to arranger
- Added progress dialog for loading projects
- Fixed drag & drop for plugins and drag presets from outside muse into a plugin
- Support for multiple drops of files to arranger, e.g easy import of
a bunch of wave files
- Fixed Organ synth crashing
- Persisten store of toolbar locations for main window and editors
- Fixed MusE failing with some non-RT kernels
- added cut/copy/paste and keyboard shortcuts to wave editor
- fixed regression with Bounce to File and Bounce to Track
- Increased playback MidiFifo size from 512 to 2100, to accommodate
large block sends,
- Fixed Jack Midi 'lost event' messages due to full buffers.
- fixed panic button
- Completed soloing system (after 4 years). Support chaining Midi
Port/Audio Out -> Audio In
- Support for editing audio automation on tracks
- Added right-click on track ARM buttons, now enables/disables all
tracks of it's kind
- Added transport position "Shift + +/-" keys, for no snapping
- fixed deicsonze synth patch loading
- Added default velocity controllers to pianoroll and drum edit
- Appearance part color names now can now be edited
- Mixer label colours can now be edited in the appearance settings
- more wallpapers
- Fixed focus stealing of transport
- new project creation dialog
- Midi track info added to pianoroll
- Added fancy background selection widget with live preview to
Appearance Settings
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/trunk/muse2/ChangeLog?revisio…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Have fun!
The MusE Team
--------------------------------------------------------------
Hello everybody,
Time for another mark in the MusE bark. We are pleased to announce
that MusE 2.0beta is currently available for download and as per usual
a number of fixes and new additions were added along the way.
MusE now sports a score editor (again! it's been a long time) and lots
of gui love, not to speak of all under-the-hood improvements and
optimizations. In it's current state MusE should be quite usable
though there is definitely going to be more fixes.
Here is a selection of changes in no particular order, see the
ChangeLog linked below for the complete unedited truth.
- Feedback parameters added to LADSPA GUIs
- Added new score editor
- Song loading stability fixes, some crashes removed
- Improved ladspa and dssi controller responsiveness
- Lots of graphical improvements to arranger, part drawing, gradients,
text drawing
- Added more routing choices: Synth to Wave track, Wave track to Wave track etc
- DSSI synths can now show generic LADSPA GUI as well as native
- Improvements to midi-only audio-stub (dummy audio)
- More shortcuts added to Arranger
- Support for custom LADSPA DSSI GUIs, such as those generated by FLAM
http://vagar.org/code/projects/flam.
- Fixed problems with midi event list editor, e.g. problems selecting
items while pianroll open.
- Added: Pianoroll controller graph items can now be selected/highlighted.
- Parts are now drawn while recording and also midi events visible in the parts
- Added new edit mode CURSOR MODE in drum editor
- added simple part drawing while recording, does not draw events or waveform
- detect samplerate and warn if samplerate isn't same in song and system
- Added show/hide track-types buttons to arranger
- Added progress dialog for loading projects
- Fixed drag & drop for plugins and drag presets from outside muse into a plugin
- Support for multiple drops of files to arranger, e.g easy import of
a bunch of wave files
- Fixed Organ synth crashing
- Persisten store of toolbar locations for main window and editors
- Fixed MusE failing with some non-RT kernels
- added cut/copy/paste and keyboard shortcuts to wave editor
- fixed regression with Bounce to File and Bounce to Track
- Increased playback MidiFifo size from 512 to 2100, to accommodate
large block sends,
- Fixed Jack Midi 'lost event' messages due to full buffers.
- fixed panic button
- Completed soloing system (after 4 years). Support chaining Midi
Port/Audio Out -> Audio In
- Support for editing audio automation on tracks
- Added right-click on track ARM buttons, now enables/disables all
tracks of it's kind
- Added transport position "Shift + +/-" keys, for no snapping
- fixed deicsonze synth patch loading
- Added default velocity controllers to pianoroll and drum edit
- Appearance part color names now can now be edited
- Mixer label colours can now be edited in the appearance settings
- more wallpapers
- Fixed focus stealing of transport
- new project creation dialog
- Midi track info added to pianoroll
- Added fancy background selection widget with live preview to
Appearance Settings
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/trunk/muse2/ChangeLog?revisio…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Have fun!
The MusE Team
--------------------------------------------------------------
MusE 2.0alpha
Hello everybody, we have a present for you, a new release of MusE.
The alpha indicates this is an early version so it's mainly
- a teaser to spread the word.
- an early adopters build.
- to welcome developers who want to port MusE to other platforms.
MusE has now been completely ported to the Qt4 architecture and we
(mainly Tim and Orcan)
are busy to make it even better than before, lots of gui stuff being reworked.
MusE now also sports a new version of the DeicsOnze, DX11 emulating
softsynth, up from version 0.2 to 1.0.
The homepage has received a new look that we hope will give a better
indication of what MusE is and does.
Do visit http://muse-sequencer.org.
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/trunk/muse2/ChangeLog?revisio…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Happy Holidays!
The MusE Team
This is the Release of Lisalo 1.0
Grab it here, no installing required:
git clone git://github.com/nilsgey/Lisalo.git
Lisalo - Linux Sampler Loader
Linux Sampler Loader is a command line program that loads entire
directories of sample files or takes instructions from a meta .lsl file
with relative paths to samples.
This program exists because you can't share linuxsampler lscp files
or even move files around on your own disk. Lscp files only work with
absolute paths and are too low level anyway.
Now you can quickly and easily load sampled instruments without
even starting a GUI. The lsl files are very simple, see example.lsl,
and can be shipped around with your sfz sample package like the
Sonatina Symphonic Orchestra (lsl file already included in this release)
Version 1.0 Licensed under GPLv3 by Nils Gey, June 2012
Only dependencies are Python and Linuxsampler.
https://github.com/nilsgey/Lisalo
info(a)laborejo.org
irc.freenode.org #laborejo
Hi all,
I created this software in 2004, but I can't develop it anymore,
maintain it or even answer the mails I receive about it.
http://home.gna.org/fmithttp://gna.org/projects/fmit
I'm therefore looking for volunteer(s) to recover the project: manage
it, maintain it, develop it if motivated, etc.
The current state of the software is fairly good, I think. It has been
updated to Qt4 last year.
I think it's quite stable because most of the mails I receive from
users are about how to select the recording channel in their OS mixer
...
FMIT is accessible from Ubuntu repositories (universe) and was
accessible under Fedora but they removed it since I can't maintain it
anymore.
Please look at the website for more details and screenshots.
Besides the fact that I want it to stay open-source, I don't have
particular wish about its future (hmmm, stay simple and expandable
maybe).
So, if someone is interested, please contact me.
All the best,
Gilles
--
FORTH - ICS
Vasilika Vouton, P.O. Box 1385
GR 71110 Heraklion, Crete, Greece
Mobile: +30 6942 207403
Work: Â +30 2810 391580