DEAR SIR/MADAM,
I APPROACH YOU MOST HONORABLY TODAY FOR A MUTUAL BUSINESS TRANSACTION.
Only joking. But I have other good news to tell: My LASH project
application for Summercode 2008 [0] made it to the finals. That means
it'll compete against six other applications when the final round is
held on 28.3. (that's 3/28 to those of you with funny locales).
Here are the goals listed in the project application:
- Re-implement liblash's internal protocol to use D-Bus.
- Allow a LASH client to act both as a normal client and a control
application.
- Add a callback API to liblash.
- Make lashd communicate with JACK using the "jackdbus" D-Bus interface.
(Probably will not overthrow the current libjack behavior for now, but
will be added as an optional feature.)
Dave Robillard (drobilla) has given the project his blessing on #lad,
and has granted me repository write access which I'll make good use of
soon. At this point I'd like for Dave to drop by and say "aye" for the
record. :)
Thanks,
Juuso
[0] http://www.coss.fi/web/coss/developers/summercode/2008
Hi,
[I've sent this message to several large mailing lists. Please be sure any
replies don't get sent to all of them, i.e. don't use the Reply-to-all feature
of your mail client.]
I'm pleased to announce the release of pytagsfs version 0.5.0. This release
includes significant enhancements as well as critical bug fixes:
* Support for Python 2.4.
* Support for source tree monitoring with Gamin; pytagsfs should now be
cross-platform compatible.
* Improved performance handling updates to the source tree.
* Support for more graceful handling of path collisions.
* Fixes for two serious bugs affecting data integrity (#195476, #195477).
The full set of changes for this release is available:
http://www.pytagsfs.org/Changelogs/0.5.0
To download this release:
http://www.pytagsfs.org/Download
pytagsfs is a FUSE filesystem that designed to present multiple views of tagged
media files. For instance, a directory tree containing audio files could be
mapped to a new directory structure organizing those same files by album, genre,
release date, etc.
For a more thorough introduction, see:
http://www.pytagsfs.org/Introduction
Please visit http://www.pytagsfs.org to obtain more information. Please pardon
the particularly young and fresh website. I'll be adding more content there
shortly.
Feel free to contact me with any questions. Feedback is appreciated.
Thanks,
Forest
--
Forest Bond
http://www.alittletooquiet.net
Hi all,
After a very long time indeed, I am in the final stages of
a new release for Secret Rabbit Code aka libsamplerate.
The big news is that I found a way to drastically improve the quality of
the SFC_SINC_MEDIUM_QUALITY and SRC_SINC_BEST_QUALITY converters.
For more info on that, see this blog entry:
http://www.mega-nerd.com/erikd/Blog/CodeHacking/SecretRabbitCode/progress.h…
I'm aiming for the new release to happen next weekend.
Cheers,
Erik
--
-----------------------------------------------------------------
Erik de Castro Lopo
-----------------------------------------------------------------
Question #10342: Ruling on a Muslim eating with a kaafir
http://islamqa.com/index.php?ln=eng&ds=qa&lv=browse&QR=10342&dgn=4
Snd-ls V0.9.8.5
===============
Snd-ls is a distribution of Bill Schottstaedt's sound editor SND.
(http://ccrma.stanford.edu/software/snd/)
Its target is people that don't know scheme very well, and don't want
to spend too much time configuring Snd. It can also serve
as a quick introduction to Snd and how it can be set up.
Snd-ls also serves as base code for the San-Dysth softsynth
(http://www.notam02.no/~kjetism/sandysth/) and the Snd-rt music
programming language (http://www.notam02.no/arkiv/doc/snd-rt)
Changes 0.9.8.3 -> 0.9.8.5
--------------------------
-Updated Snd-rt.
-Fixed player
-Fixed append
-Updated Snd-rt.
Download from http://www.notam02.no/arkiv/src/snd/
San Dysth V0.1.1
================
This softsynth has controls to generate various kinds of sounds inbetween
white noise and pure tones. It also provides controllers to disturb the
generated sound by using a "period counter" to extend the variety of the
generated output.
Common usage for the softsynth is organ-like sound, organic-like sound,
alien-like sounds, water-like sounds, and various kinds of noise (noise
artists could find this softsynth most useful).
Change from V0.1.0:
* Fixed load/save dialog.
http://www.notam02.no/~kjetism/sandysth/
Hi folks,
we are currently developing a game using fmodEx as soundlibrary. Now we
are searching for a way to give ladspa (or dssi?) plugin-support to fmod
(for linux, win & mac).
Fmod itself:
"New file formats, output modes, and encoders may be added or downloaded
by the user as DLLs. VST and Winamp DSP plug-in support for effects is
included."
Does anyone has any experience with that topic?
Greetings,
Nils
Cologne
hi all,
>>
>> If you find more media or blog coverage of LAC2008, please send them
>> to lac(a)linuxaudio.org for collecting on the site.
>>
>> Ciao
>>
if my own blog is eligible, here it goes:
- LAC2008@KHM-Köln: A Personal Report
http://www.rncbc.org/drupal/node/75
- LAC2008 own dedicated (tiny) photo gallery:
http://www.rncbc.org/lac2008
cheers
--
rncbc aka Rui Nuno Capela
rncbc(a)rncbc.org
Hi,
Pyjackctl 1.0 is out. let's just call that the "lac2008" release :-)
This project was created to take advantage of Nedko Arnaudov's JACK
Audio Connection Kit (improvements) patches, especially the dbus proof
of concept patch. It offers basic functionalities to control a JACK
daemon over a dbus interface (start/stop, configure, etc.), it also
includes a jack log viewer, a wmdock applet and a script to display
jack's state on a G15 keyboard's LCD. Those curious of how it looks
will find a set of screenshots on the homepage. You are welcome to
test and comment.
homepage : http://www.marcochapeau.org/software/pyjackctl
download : http://www.marcochapeau.org/files/pyjackctl-1.0.tar.gz
The necessary set of jack patches can be found here :
http://sharesource.org/project/jack/
Please keep in mind that this is a proof of concept to explore new
ideas, not a finished product.
__________________
Marc-Olivier Barre,
MarcO'Chapeau.
Here's a little audio game I made which you guys might try
when you want to take a break for your Serious Audio Work.
http://bethewumpus.sourceforge.net
In this game, you're a wumpus, living in a cave,
and you eat the wumpus hunters who fall into your lair,
locating them by the sounds they make, of course.
It does require a usb gamepad, like a Logitech Dual Action
gamepad, or similar. (Haven't got the rumble function working
on it though, I think nobody knows how yet.)
If it weren't for this list, this game wouldn't exist.
-- steve
____________________________________________________________________________________
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Hi.
This is a very early announcement of a piece of software I am working
on which is currently sort of in its prototyping stage.
I recently played with optical music recognition, a pretty
interesting topic to a blind musician. The OMR software available
today is getting better, and some sheets I scanned actually produced
pretty usable results. However, only listening to MIDI files
is not very usable for learning music to me (all the on-screen score
display programs I know of are totally inaccessible to a blind user). So I
needed a way to represent the scanned data in a usable way to a blind
person. Braille music is an established standard, and
actually pretty nice once you managed to learn enough of it for it
to be useful. There is a commercial product around to transform
NIFF files to braille music, which costs 3 times as much as
the actual OMR software. This sillyness inspired me
to write something myself. Since NIFF is effectively dead,
and all major OMR programs these days do export to MusicXML
as well, I decided to use MusicXML as the base input format for
my project. Its also lots easier to develop than NIFF based
software since the file format is actually human-readable, not a binary format
and very easy to parse (XML).
That said, braille music is a very complex standard. FreeDots
as of now does only implement the very rudimentary basics, i.e. notes and rests,
interval symbols and some basic form of repetition detection. That said, it
has already been useful to myself as a tool to study music scores
for memorisation. FreeDots can already play
back the score (via MIDI) and also provides an interactive
mode for braille display users which allows you to "click" (using
the so-called cursor routing keys) on an individual braille music
symbol and have it played back to you. This is extremely useful (at least to
me) while learning to read braille music. If you aren't quite
sure what is written in a measure, just invoke the symbol you
are unsure about, and it will be played back.
I know that probably most people on this list do not have any use
for this software, but I also know that we have at least one other
blind user here. Since FreeDots is being developed on Linux (I
actually plan to port it to Windows as well so that blind users
can use it as an alternative to the unnamed, high-priced commercial
software available to do the same thing), I could not
resist to announce it here :-)
FreeDots is written in Python, using the lxml library for XML processing
and the pygame library for playing back MIDI output.
The design should make it relatively easy to add more input formats.
For instance, a Humdrum parser is one thing I'd like to have at some point.
MIDI should also be possible as an input format, but that would require a bit
of pseudo-AI for good results.
http://delysid.org/freedots.html
Why not use Lilypond?
There are several reasons why I did not use Lilypond for this project:
1. OMR programs do export to MusicXML, not .ly
I want a simple way to scan a sheet of music and be able to read it myself.
Since MusicXML is what the good OMR engines support, this format was
chosen as a starting point.
2. MusicXML has a nice and clear distinction between the graphical
representation of musical events, and the sound representation.
This makes it much easier to write code for braille music translation
if you are yourself blind, and can not look at the score you are
working with.
3. The Lilypond source code is unreadable to me. I've played with the
idea of adding a braille music export feature to lilypond since
years, but whenever I tried understanding enough of lilyponds
codebase to actually try to attempt such a thing, I failed completely.
The destinction between different output format rendering in
lilypond is not at all clear to me. I just dont understand
how to add a new output format. If anyone on this list
is knowledgeable enough to start such a project off,
I'd be more than willing to help to get the implementation
of the actual braille music formatting rules done, but I just
can't get the initial work required to add a new format to lilypond done.
--
CYa,
⡍⠁⠗⠊⠕ | Debian Developer <URL:http://debian.org/>
.''`. | Get my public key via finger mlang(a)db.debian.org
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