Guitarix release 0.36.0
Guitarix is a tube amplifier simulation for
jack (Linux), with an additional mono and a stereo effect rack.
Guitarix includes a large list of LV2 and LADSPA plugins, and support
LADSPA / LV2 plugs as well in it's racks.
The guitarix engine is designed for LIVE usage, and feature ultra fast,
glitch and click free preset switching and is full Midi and remote
controllable (the Web UI is not included in the distributed tar ball).
This release add a couple of features to the lately introduced
DrumSequencer plugin. It add 2 more toms, it add beat repeat/skip
switches, it add the possibility to add a sequence (Preset) to the
current one, switch to previous/next preset, . . or load a slected
preset (sequence)
all controllable with Midi CC.
Also it introduce new Midi Note ON to CC support, means, you could
control toggle switches with Midi Note On messages now (continues control).
Also it introduce a new option to load Stereo plugs as Mono plugs, eg.
before the amp. This is in special useful for the famous rkrlv2 plugs:
https://github.com/ssj71/rkrlv2
+ new configure options --fontdir (set font install directory)
and --no-font-cache-update (dont automatically update the font
cache)
+ fix build with --no-lv2-gui option
+ add new style "Gold"
+ fix GxAmplifier re-init convolver on buffersize change ( Ardour loops)
+ fix jack transport support
+ also fix midi clock and bpm sync support
+ fix load online preset in remote UI
+ fix trim label in Lv2/Ladspa plugins
beside that a couple of changes have been made under the hut.
Refer to our project page for more information:
http://guitarix.org
Download Site:
http://sourceforge.net/projects/guitarix/
Forum:
https://guitarix.sourceforge.io/forum/
Consider visiting our forum or leaving a message on
guitarix-developer(a)lists.sourceforge.net
enjoy and keep on rooking.
regards
hermann
spectmorph-0.3.4 has been released.
Overview of Changes in spectmorph-0.3.4:
----------------------------------------
* Added optional ADSR Envelope
* Make LV2 and VST plugin stereo to allow supporting stereo in the future
* LV2 plugin description fixes
* Added about dialog to plugin/smjack UI
* Remove BEAST plugin (plugin code will be moved to BEAST)
* Fixed compilation for newer g++ >= 6 (std::fabs)
* Get rid of some malloc() calls in linear morphing
What is SpectMorph?
-------------------
SpectMorph is a free software project which allows to analyze samples of
musical instruments, and to combine them (morphing). It can be used to
construct hybrid sounds, for instance a sound between a trumpet and a flute; or
smooth transitions, for instance a sound that starts as a trumpet and then
gradually changes to a flute.
SpectMorph ships with many ready-to-use instruments which can be combined using
morphing.
SpectMorph is implemented in C++ and licensed under the GNU LGPL version 3
Integrating SpectMorph into your Work
-------------------------------------
In order to make music that contains SpectMorph, you currently need to use
Linux. There are four ways of integrating SpectMorph sounds into music you
create:
- LV2 Plugin, for any sequencer that supports it.
- VST Plugin, especially for proprietary solutions that don't support LV2.
- JACK Client.
- BEAST Module, integrating into BEASTs modular environment.
Note that at this point, we may still change the way sound synthesis works, so
newer versions of SpectMorph may sound (slightly) different than the current
version.
Links:
------
Website: http://www.spectmorph.org
Download: http://www.spectmorph.org/downloads/spectmorph-0.3.4.tar.bz2
There are many audio demos on the website, which demonstrate morphing between
instruments.
--
Stefan Westerfeld, Hamburg/Germany, http://space.twc.de/~stefan
People,
For playing from multiple sources, ALSA plus the version of .asoundrc
below has been rock-solid for a couple of years now:
I now want to use things like "recordmydesktop" which work fine with the
mic but they do not record sound from audio or video clips that are
playing eg from YouTube or local mpv etc. So, yet again, I started to
try and make sense of JACK because I was pretty sure that it could solve
this problem - but I have found sound on linux has always been a major
pain and messing around with configs and rebooting etc on my big
workstation is tedious so I think I will try to get something working on
my laptop to begin with.
Hopefully some jack gurus will have some suggestions about how to do
what I want to do? I presume it is possible?
Thanks,
Phil.
pcm.!default {
type plug
slave.pcm "asymed"
}
# This is the audio output:
pcm.dmixer {
type dmix
ipc_key 1024
slave {
pcm "hw:1,0"
period_time 0
period_size 1024
buffer_size 4096
rate 44100
}
bindings {
0 0
1 1
}
}
ctl.dmixer {
type hw
card 0
}
# This is the microphone
pcm.dsnooped {
ipc_key 1027
type dsnoop
slave.pcm "hw:1,0"
}
# This makes both channels work together.
pcm.asymed {
type asym
playback.pcm "dmixer"
capture.pcm "dsnooped"
}
--
Philip Rhoades
PO Box 896
Cowra NSW 2794
Australia
E-mail: phil(a)pricom.com.au
Hi,
I'm using JACK version jackdmp 1.9.11-RC1, whenever I start the JACK server
i get the subject line error message. I execute the following command.
$sudo modprobe snd-seq-midi
Is there a way to set this permanently and no need to execute every time i
start JACK ?
-ben
--
Sent from: http://linux-audio.4202.n7.nabble.com/linux-audio-dev-f58952.html
I want to know the optimal buffering which i can use for designing my
application.
My use case is as follows, I receive digital radio signals through a tuner
and does the channel and audio decoding in separate threads.
Finally the audio is send to jack callback and played out.
How much of buffering is enough for real time streaming between threads.
I want keep the optimal buffering between these threads.
Please suggest guidelines for using with Jack.
-ben
--
Sent from: http://linux-audio.4202.n7.nabble.com/linux-audio-dev-f58952.html
Hi All,
This is my first post to Linux Audio. I had a look at alsa_in/out programs, and
the man page says it performs drift compensation for drift between the two clocks.
I would like to know more about the implementation details such as the drift
compensation using PI controller. Any paper/presentation documents available
other than the C code. Please share me the details.
-ben
Anyone else having problems pushing commits there? It was fine yesterday, but
today I get an instant refusal.
No problems with github.
--
Will J Godfrey
http://www.musically.me.uk
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
Does anyone know of software that can log these without significantly adding to
the load itself?
--
Will J Godfrey
http://www.musically.me.uk
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
Radium is a vertical music editor. Radium is inspired by trackers, but uses
more graphics to show musical data. Radium also supports MIDI sequencing
and hard disk recording.
Radium has features like smooth scrolling, zooming, automation, piano roll,
embedded Pure Data (Pd), and embedded Faust.
* Homepage: http://users.notam02.no/~kjetism/radium/
* Screenshot: http://users.notam02.no/~kjetism/radium/pictures/
radium_4_9_20.png
* Videos: http://www.youtube.com/user/KjetilMatheussen/videos
* Demonstration video by Tobias Lutzenkirchen showing some of the features:
https://www.youtube.com/watch?v=FhwmT0G5EwM
(Radium 3.9.1)
*Demonstration video showing developing Faust programs inside Radium:
https://www.youtube.com/watch?v=LJm9Lox1WFA
Changes between 4.8.2 and 5.0.10:
* Lots of bug fixes and minor improvements.
* Audio: Don't apply volume when bypassing.
* Piano roll: Improved eraser functionality.
* Editor: Move the swing sub tracks to the left of the piano roll.
* Mixer strips: Show automation values.
* Mixer strips: Quickly enable or disable plugins and sends.
* GUI: Make F11 switch full screen for all windows.
* Audio: Scan plugins in a separate process.
* Audio: Apply correct initial automation values when starting to play.
* Mixer: Configuration editor.
* Documentation: Many improvements.
* Audio: Always connect and disconnect several connections simultaneously,
not one by one.
* Mixer strips: Faster graphics.
* Menus: Improve keyboard navigation.
* Sequencer: Faster to move blocks while playing.
* Faust Development: Fix various GUI issues.
* Audio: Support Jack transport in order to sample-accurately synchronize
to e.g. Ardour or Bitwig.
* GUI: Program includes a new "Edit" tab in the main window.
* GUI: Fix various keyboard focus issues
* 594 other changes. (613 git commits).