On Thu, Aug 7, 2008 at 6:03 PM, nescivi <nescivi(a)gmail.com> wrote:
On Thursday 07 August 2008 13:58:33 Justin Smith
wrote:
Actually,
I am looking for some 3D software for drawing 3D structures.
Eventual output format needed is STL...
sincerely,
Marije
http://www.ualberta.ca/~cwant/blender/stl.py is a plugin to export STL
from blender, which is a great environment for modeling 3d, once you
get over the learning curve.
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro is a good
wikibook tutorial, that happens to cover modeling in the first hundred
pages or so of the beginner volume.
thanks for the link.
At first sight it seems more geared to 3D modelling for animation graphics,
rather than for making realworld objects.
I need to model some things in order to "print" them on a rapid prototyping
machine...
Is Blender a suitable candidate for that?
If the STL exporter works, the blender modeling environment can be
used without paying any attention to the animation features or the
texturing, lights, camera etc. I recommend using a full keyboard with
a numpad, and a track ball mouse with at least three buttons for it to
be really usable. Most of what that introductory tutorial covers is
manipulating 3d mesh objects, which is what I presume you would want
to export for a 3d printer. I could be wrong, but I think blender will
work for what you want, and if it does not, I don't think there is any
other interactive 3d program for Linux that does what you want (maybe
open inventor?).