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Hi,
I normally have no problem with c++ programming and am really ashamed to
post it here, but I just can't find the bug and spent the whole day
finding it and I'm really fed up.
This is the error messages I get:
../src/Gui.cpp: In member function 'Text* Gui::createText(std::string,
std::string, int, int, int, int, std::string, std::string)':
../src/Gui.cpp:65: error: no matching function for call to
'std::list<Text, std::allocator<Text> >::push_back(Text
(&)(std::string,
std::string, int, int, int, int, std::string, std::string))'
/usr/lib/gcc/i686-pc-linux-gnu/4.3.2/include/g++-v4/bits/stl_list.h:875:
note: candidates are: void std::list<_Tp, _Alloc>::push_back(const _Tp&)
[with _Tp = Text, _Alloc = std::allocator<Text>]
You can either get the sourcecode from:
http://cvs.savannah.gnu.org/viewvc/ksseq2008/ksinternalgui/?root=ksseq
Or use this:
/***************************************************************************
* Gui.h
*
* Nov 10, 2008 6:11:08 PM CET 2008
* Copyright 2008 Christian Loehnert
* krampenschiesser(a)freenet.de
****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#ifndef GUI_H_
#define GUI_H_
#include <lo/lo.h>
#include <string>
#include <list>
#include "Box.h"
#include "Menu.h"
#include "Control.h"
#include "Text.h"
#include "Button.h"
using namespace std;
class Gui
{
public:
lo_address address;
string sIp;
string sPort;
string sTextInputElement;
string sTitle;//replaces applicationtab
string sFocusBoxId;
void init( list<Gui> *_guis );
/**
* creates a new box and adds it to the list boxes
* @param _name the name of the box
* @param _superBox the box it corresponds to, empty if there's none
* @param _x the x position
* @param _y the y position
* @param _w the width
* @param _h the height
* @param _shortCut its shortcut
*/
Box* createBox( string _name, string _superBox, int _x, int _y, int _w,
int _h, string _shortCut );
/**
* creates a new button and adds it to the list buttons.
* @param _box the name of the box, the box must exist!!! theres no check
* @param _caption the caption of the button
*/
Button* createButton( string _name, string _box, int _x, int _y, int _w,
int _h, string _shortCut, string _caption );
/**
* creates a new menu and adds it to the list menus
* @param _caption the caption of the first menuitem
* @param _value the value of the first menuitem
*/
Menu* createMenu( string _name, string _box, int _x, int _y, int _w,
int _h, string _caption, int _value );
/**
* creates a new control and adds it to the list controls
* @param _min the minimum value of this controller
* @param _max the maximum value of this controller
* @param _increment the amount of steps which shall be incremented
* @param _value the initialization value
*/
Control* createControl( string _name, string _box, int _x, int _y, int
_min,
int _max, int _increment, int _value );
/**
* creates a text and adds it to the list texts
*/
Text* createText( string _name, string _box, int _x, int _y, int _w,
int _h,
string _shortCut, string _caption );
/**
* Returns a pointer to this box.
* @param _name the name of the box
* @param _superBox its super box if exists
* @return a pointer to the box
*/
list<Box>::iterator getBox( string _name, string _superBox );
/**
* Returns a pointer to this button.
* @param _name the name of this button
* @param _box the box this button corresponds to
* @return a pointer to the button
*/
list<Button>::iterator getButton( string _name, string _box );
/**
* same as getButton
*/
list<Menu>::iterator getMenu( string _name, string _box );
/**
* same as getButton
*/
list<Control>::iterator getControl( string _name, string _box );
/**
* same as getButton
*/
list<Text>::iterator getText( string _name, string _box );
/**
* Removes the give box
* @param _name its name
* @param _superBox its super box
*/
void removeBox( string _name, string _superBox );
/**
* removes a button
* @param _name
* @param _box
*/
void removeButton( string _name, string _box );
/**
* removes a menu
* @param _name
* @param _box
*/
void removeMenu( string _name, string _box );
/**
* removes a control
* @param _name
* @param _box
*/
void removeControl( string _name, string _box );
/**
* removes a text
* @param _name
* @param _box
*/
void removeText( string _name, string _box );
private:
list<Gui> *guis;
list<Button> buttons;
list<Control> controls;
list<Menu> menus;
list<Box> boxes;
list<Text> texts;
};
#endif /* GUI_H_ */
/***************************************************************************
* Gui.cpp
*
* Nov 13, 2008 10:09:18 PM CET 2008
* Copyright 2008 Christian Loehnert
* krampenschiesser(a)freenet.de
****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#include "../incl/Gui.h"
Text* Gui::createText( string _name, string _box, int _x, int _y, int _w,
int _h, string _shortCut, string _caption )
{
Text text( string _name, string _box, int _x, int _y, int _w, int _h,
string _shortCut, string _caption );
texts.push_back( text );
return &texts.back();
}
Control* Gui::createControl( string _name, string _box, int _x, int _y,
int _min, int _max, int _increment, int _value )
{
Control control( _name, _box, _x, _y, _min, _max, _increment, _value );
controls.push_back( control );
return &controls.back();
}
I don't get it, please help me!
Christian
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