Hi,
I compiled the CMT plugins with the g++ options -msse2 and -march=i686
and the freeverb denormals problem (seen with ardour on a dual Xeon
machine) seems to be _almost_ entirely fixed.  Also, I don't see any
weird problems with the ardour host (yet :).   But, I still see the DSP
load increasing from around 5% to about 15%, although now it is _much_
farther along in the tails of the reverb than before and I get _zero_
xruns.  [before, the DSP shot up to 60-90% with tons of xruns and
usually the zombification of ardour].
Much cooler.
--Neil
PS:  I also am using the new undenormalize inline function described in
an earlier message.
On Sat, Jan 22, 2005 at 03:17:28PM +0100, Christian Schoenebeck wrote:
 > I think for such an important piece like freeverb
it might be worth  
to add
 > architecture dependant assembly optimizations.
E.g. with SSE(1) you  
simply
 > have to change the SSE control register to get rid
of the denormal  
problem.
 > With that no denormal fixes for individual sample
points are necessary
> anymore which definitely pays off in performance. 
Agreed, but I'm not sure how doing that will affect the host - ie does
-mfpumath=SSE (or whatever the option is) always leave the FPU stack in a
sane state when control goes back to the host? I dont think it would
normally return the FPU to 387 mode, which might do bad things to the
host occasionally.
OTOH it might be fine, I dont understand the interaction with the 387 and
SSE.
- Steve