Hi guys, I was trying to use Swh lv2 plugin shaper and found something
strange, was it suppose to explode the sound when the waveshape parameter
hits -1 or below? Also when I looked into the code I found this piece:
float shape = 0.0f;
if (shapep < 1.0f && shapep > -1.0f) {
shape = 1.0f;
} else if (shape < 0) {
shape = -1.0f / shape;
} else {
shape = shapep;
}
I think the first *else if* should be about shapep, but I don't know
exactly how this plugin should work, I changed that part to else if (shapep
< 0) but the explosion in sound remains... Do you guys have any Idea?
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