liquidsfz-0.2.3 has been released
The main goal of liquidsfz is to provide an SFZ sampler implementation
library that is easy to integrate into other projects. A standalone jack
client and a LV2 plugin is also available.
liquidsfz is implemented in C++ and licensed under the GNU LGPL version
2.1 or later. The release tarball can be downloaded here:
https://github.com/swesterfeld/liquidsfz#releases
Overview of Changes in liquidsfz-0.2.3:
=======================================
* Implement LFO support
- old style (amplfo_*, pitchlfo_*, fillfo_*)
- new style (lfoN_freq, lfoN_pitch,...)
* Preprocessor improvements
- allow #define / #include in the middle of a line
- allow to #include the same file twice
- support C style block comments
* Support curve sections and related opcodes
* Portability changes which should allow building the lib on windows
* Minor fixes and cleanups
--
Stefan Westerfeld,
http://space.twc.de/~stefan