Hi all,
Let me spread the word:) finally there comes this bug and some other
usability fixes on today's latest Qsynth 0.2.4 release.
As you might know already, Qsynth is a fluidsynth GUI front-end
application, written in C++ around the Qt3 toolkit, using Qt Designer.
Please check it out from:
http://qsynth.sourceforge.net
Upgrade is highly recommended as this one fixes a very annoying crash
bug that has been lurking for ages.
As simply pasted from the change-log:
- All widget captions changed to include proper application title prefix.
- Attempt to bring those aging autoconf templates to date; sample SPEC
file for RPM build is now being included and generated at configure time.
- Missing icons on channel and soundfont setup context menus are now up;
bank/program splitter widget added to channel preset dialog.
- An abrupt segfault on engine restart have been finally fixed; this
issue has been quite an annoyance which has been around for ages and was
a highly probable showstopper just when restarting an engine due to
changes on the setup settings. Not anymore, hopefully.
- New tool buttons were added to the main widget, for adding a new
engine and removing the current one, while trying to increase the
visibility of multiple fluidsynth engine capability (for new users, at
least :)
- Set to use QApplication::setMainWidget() instead of registering the
traditional lastWindowClosed() signal to quit() /slot, just to let the
-geometry command line argument have some optional effect on X11.
- Minor configure and Makefile install fixes, as Debian and Mac OS X
specialties. Also, install does the right thing with target file modes
(thanks to Matt Flax and Ebrahim Mayat, for pointing these out).
- Fixed output disability when messages limit option is turned off
(thanks to Wolfgang Woehl for spotting this one, while on qjackctl).
Hope you enjoy.
--
rncbc aka Rui Nuno Capela
rncbc(a)rncbc.org
Hi all,
I have managed to migrate opensourcemusic.info over to joomla. There are
a few too many sections empty at the moment, so if you fancy adding
something, go for it. As the front page says there are still a few
things on the wish list as well (not sure how feasible some of these are);
1. Package management integration - apt, and rpm in particular.
2. A submission form for software
3. A submission form for general content
4. Integration with the Linux Audio Users [ANN] news
5. RSS feeds for particular software sections/categories
6. Logo for masthead, and banners
7. Community builder integration with SMF
If any of you crack linux ninja's could hack something together that
would be awesome. All involvement in the site welcomed. I'll try to get
the site up to date with the latest ANN posts asap - have slipped
lately. I am currently trying to set up a Mythtv box - oooh its gonna be
lovely when its (finally) finished but have sore head from repeatedly
banging it into the wall. Have so little time at the moment for the site
or music creation as well :(
... and I thought I'd just take this moment to make you all groan.. what
do you get when you play country music backward? You get your house
back, your truck back, and your wife back...
John
Finally decided to swap out my SB Live! Platinum for
an M-Audio Delta 44.
The hardware installation is no problem as I built
this machine myself in the first place... It's more
the software. I'm running Demudi 1.2.1 and am
wondering what sort of hoops I might have to jump
through to get the proper drivers up and running.
Will it be as simple as powering down, swapping cards,
powering back up and seeing it autodetected?
Any tricks, tips, things to look out for?
Also I remember reading about some sort of mixer
specifically for these cards but can't seem to find
it. Anyone know what I'm talking about?
Thanks in advance!
Jon Hoskins
-----------------------------------------------------------------------
In a world without walls who needs gates or windows?
--unknown
______________________________________________________
Yahoo! for Good
Donate to the Hurricane Katrina relief effort.
http://store.yahoo.com/redcross-donate3/
hi,
if you are willing to install java and supercollider,
take a look as eisenkraut :
http://sourceforge.net/projects/eisenkraut .
supercollider is jack aware. however you cannot record
yet. ciao, -sciss-
> Michael Wagner wrote:
> > Hello there,
> >
> > Does anyone know of an audio editor that works
> with jack without any
> > problems? I'm sampling some drum sounds from an
> MS20 at the moment,
> > and it's really annoying to Stop and restart jack
> all the time between
> > recording / editing / playing it in specimen...
___________________________________________________________
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Hi.
Lets see how long this actually survives, but I just created my first
live internet sound installation ever! :-)
http://delysid.org/schearnet.html
Now features a live ogg stream of my home network traffic!
http://mozart.soundportal.at:8000/delYsid.ogg
(Thanks to the 979FM internet crew for graciously providing a hell
of a lot of icecast bandwidth for free!)
Powered by SuperCollider3, schearnet.c, JACK and oddcastv3
--
CYa,
Mario
Hello there,
Does anyone know of an audio editor that works with jack without any
problems? I'm sampling some drum sounds from an MS20 at the moment,
and it's really annoying to Stop and restart jack all the time between
recording / editing / playing it in specimen...
thanks in advance,
-Michael
I used to have jack working fine on my system, but lately strange things
have been happening. Right now when I try:
jackd -v -d alsa
I get,
too many servers already active
I've also tried different variations on this (-R, etc), and using
qjackctl. I can't find any other jack processes ("ps aux | grep jack"
shows nothing). I get the same thing right after rebooting. Alsa seems
to be working (aplay, etc). Can anyone give some advice?
thanks.
Now builds easier (tm :)
http://netjack.sf.net/
----------------------------------------------
use your laptop as an outboard CPU fx processor.
run 2 jackds on the same machine one for root and one for you.
please report back if it works cross platform intel <-> ppc
--
torben Hohn
http://galan.sourceforge.net -- The graphical Audio language