Hi there.
I compiled ardour-0.99 with vst (fst) support with this scons command:
scons BUILD_SSE_OPTIMIZATIONS=1 USE_SSE_EVERYWHERE=0 VST=1
VSTPATH=/home/supertux/vst/fst-1.7 PREFIX=/usr KSI=no DEBUG=yes
To do this I copied,before, the
fst-1.7/fst.h and fst-1.7/vst/ to ardour-099/libs/ardour build
directory
and
the SC* files from fst-1.7/ardour amd fst-1.7/gtk_ardour to
ardour-0.99 and ardour-0.99/gtk_ardour build directorys
Everything during the the compilation proccess went fine, no
errors,scons install did his task succesfuly.
After this ardour run ok,all the vst fx been recognized fine ,but the
"normalize" function doesn't work.
If the compilation is made without vst support ,"normalize" works fine.
Any idea?
Thanks in advance
Saludos
Cheers.
-- Carlos.
Esben Stien:
> The highest performance GPU available today with free software is
> r280, as far as I know, but some success is close with the r300
> project.
I think the the GPU performance is quite irrelevant for most linux audio
users, although I have a feeling that the few of you who do care also yell
very load about it. Whats important is sharpness and stable low-latency
drivers, I think. How does r280 and r300 compete regarding those issues?
--
After working as a linux-audio sysadmin for 4 years, heres my
experience with gfx-cards (my memory might be a bit unaccurate though):
Matrox 400+500: Had four of those. All the machines were somewhat unstable
for unknown reasons, also in windows. I'll probably never trust matrox
again. I think the sharpness of those cards are overhyped, at least with
long cables, its not as good as the gforce cards I have tried.
Ati: Tried two the newer types 8xxx/9xxx. One of them have a picture
that sometimes is a bit psychedelic, the other one caused crashes and had
to be replaced (with a gforce card).
Built-in intel graphics driver: Two of those, very old type. No problem,
exept that it couldn't handle 1600x1200 resolution with at least 16bit
colors. Very sharp pictures.
Nvidia rio (or something): Had two of those. No problem with the open
source drivers, but the pictures were quite blury.
Nforce built-in gfx-card: Tried something like 4-5 of those. All works,
but they need the binary-driver, and the picture is not sharp. Bad stuff.
Nvidia gforce 2,3 and 4: Had something like 8 of them. All worked
flawlessly with extremely sharp pictures. No problem with latency, because
they work just fine with the open-source drivers. My next gfx card will
probably be a gforce 4, if its still possible to buy it.
Nvidia gforce fx: Tried one of those. In the beginning, the open
source driver were horrible slow, so I had to use the binary driver.
But that was fixed later, and now it works just fine with the open source
driver. Very sharp picture, just like the other gforce cards.
--
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Hello guys,
Im a keyboardist, and Im working everyday composing and recording
my songs using ardour as the center of my records.
I have a Korg synth, and I haven't problems with the songs, I have
enough patchs as I need to use: piano, strings, synths, etc's,
because those sounds are great for me. The question is, that I need to
record some riffs, or some *strong* chords with guitars and I cannot
get a realistic and big sound for that.
So, if you work with some kind of amp simulator, effects, vst,
whatever, that let get those kind of guitars, tell me. I don't know
what kind of music you listen to or you compose, but guitars like
Stratovarius and Nightwish have, could be an exact example of what I
need. If you think this topic is away from the idea of the list,
contact me using my mail avoiding the list.
Cheers,
Juan.
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I mean, if I install a PPC gnu/Linux (I was thinking about Slackintosh
because I really love Slackware) I'll be able to use all the hardware I
can already use on my x86 box (expecially my Edirol UA-25)?
Or it's better to compile the software I need (jack, ardour,
zynaddsubfx) on MacOS X and buy a shiny new pc laptop when I'll have the
money (It will take a long time :-) )?
Does someone has experience with this?
Thanks in advance,
c.
www.cesaremarilungo.com
This is a message from our jacklab team member Appleonkel:
> Hi all,
>
> I want to build a RPM for SuSE 10.0.
> It is all fine but i build as user
> and there the problems.
> It's all OK until:
>
> scons DESTDIR=/var/tmp/rosegarden4-1.2_cvs-build install
> it install not all to DESTDIR.
>
> It fails with "Permission denied:
> '/opt/kde3/share/icons/locolor/16x16/apps/x-rosegarden.xpm'"
>
> Why it not install to
> DESTDIR/opt/kde3/share/icons/locolor/16x16/apps/?
>
> thanks for your work and help
>
> Olli
-----------------------------------------------------
www.opensuse.org/JackLab | www.jacklab.net | irc.freenode.net #jacklab
> Heh, I think you misunderstand how free drivers work. You're caught
> up in the Windows model.
No, I'm not. In fact, I've never used Windows at home, ever. Not once.
I started using Linux in 1996; prior to that, I didn't even have a home
computer, living entirely on SunOS and various SYSV machines at work.
> Free software drivers work like this:
>
> 1) Vendor provides a sample implementation or hardware documentation
> to someone or some organization
> 2) That individual (who usually has nothing to do with the
> manufacturer!) produces a driver
> 3) You communicate to the hardware vendor and they say "WTF, we didn't
> write that dude...", AND THEY ARE RIGHT
Except this is wrong in the Matrox case, since the drivers were
written by Matrox. This is why Matrox got so popular in the first
place -- they *wrote free drivers for Linux*. But along the way,
after several years of maintaining them, they decided to no longer
do so. In the meantime, the DRI project's one expert on Matrox
bailed, who worked with the folks at Matrox on maintaining the
drivers, also bailed, and they didn't find someone to replace him.
This left Matrox in general, and 3D in Matrox in particular, without
any support on either the corporate end or the volunteer end. But
people still go around saying that Matrox cards have well-supported
free drivers, including effective 3D drivers. It isn't so.
-c