Hi there!
I need a program to make music ;-). What i want to do is make some beats for
hip-hop, so I need a drum machine, samples and stuff like that.
What's your choice for that kind of usage?
Thanks and greetings,
Jakob
I spent a good deal of my youth battling with my guitar teacher who was
constantly trying to turn me into a biological sound generator...
Limiting my creativity to the exacty fashion with which I execute his
instructions on how to play a Concerto Andante Furioso Con Parmigiano
some dead guy wrote 10'000 years ago. (I'm sure he didn't even announce
his own death).
So I am now scheming a devious plan on how to
a) Get back at him, and
b) Demonstrate the programmability of humans to anyone who has eyes
and mind to see it
So my proposition: Take any instrument that is convertible to MIDI, like
a keyboard, or preferably, MIDI-plug an old, whacked up rock guitar that
was used by Alice Cooper to scratch his hairy buttocks.
So then you get about 100 high-brow studied classical orchestra
musicians (the more narrow-minded the better), hand out wireless
terminals with an OSC-hacked version of Lilypond that display sheet
music from MIDI signals. Have their musical teachers tell them this is
one of the most avant-garde ways to peform and that it is their ticket
to fame and fortune in the classical music community (believe me, these
classical types will believe absolutely ANYTHING their musical
authorities tell them).
Then plug your flea bag MIDI scratcher and start getting your groove on.
Voilà! Biological soundfont. Only downside: Latency is a bar or two.
Carlo
> we have all those tools available for free... and freely! You know what?
> Thanks, guys. Just everyone here. I love this place. Carlo
I totally agree! This list is awesome.
Thanks so much for all your great info and links, everyone. I will be
spending a long time absorbing all the information...
Hi :).
Is there any way to make « ghost copies » of parts in Muse 0.7.2
pre 5 ? I mean, a copy where all modifications made on the original are
reported to the copy without intervention. Also if I have a trumpet on
port 1 and trombone on port 2 and if I want them to play the same thing, I
just have to modify one and the other will follow. Or maybe is it possible
with entire tracks and not parts ?
This feature was present in the last version of Cubase I've tried,
if I remember well it was version 4.0 with an Atari ST 1024 :) around
1994. I have search in the docs of Muse, clicked here and there with
various shif and control combinations and search for special paste
fonctions in the menus but I don't see anything like that.
Thanks in advance :)
Cheers,
Y.
>(not to mention some
> terrible humming - something else I have to look into yet...)
Forgot to mention: you'd do well to get an LCD monitor if you're not alreaady using one -
might be a factor in the humming problem, though lots of other things can cause this as well.
-Maluvia
>Could any one point me in the right direction? or any good references
>out there?
>
>There's seems to be a lot of places to set the levels: guitar, amp,
>alsamixer (capture, line in), but I feel like I've tried it all. I'd
>like to go thru my amp first, which has a line out and headphone out.
>I'm also willing to invest in some new hardware if that's what it takes.
Hi Ken,
There are lots of different ways to approach this as has been mentioned.
We've struggled with it for a long time and finally achieved the levels we needed as follows:
(The guitar has a Martin Thinline gold pickup.)
The pickup is connected through a custom-made Zaolla silverline Y-cable (we made it using an insert cable and some adapters) into *two* Stewart UDP-1A Instrument PreAmps.
This goes into a Behringer V-VerbPro Processer and from there into the hdsp9632 line-ins through the XLR analog break-out cable.
(The V-Verb allows for a lot of fine adjustment on the input, output and block levels.)
We've actually had a problem with too much signal on the bass end, but my husband seems to have gotten that under control now.
He's getting very satisfactory recording levels now.
HTH,
Maluvia
>Lee wrote:
>No one else has any
>right to my creations - they are mine. It is up to
ME >whether I want
>to
>give it away or charge for it or refuse to show it to
>anyone.
hello,
in a perfect world, where everybody is ok,
you are completly right,
but patent can be a problem about life or death ...
this article explain it better that I can do:
http://www.miami.com/mld/miamiherald/living/health/12717990.htm
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Hello,
Does anyone know where I can find a fairly exhaustive set of
tutorials (or just explanations) about recording and digital signal
processing techniques?
I'm not very familiar with subjects such as ADT, chorus, flanger,
comb filters, Bode frequency shifting, compressing and limiting,
vocoding, and 101 other cool effects. For most of them, I don't know
how they work, how to use them, or when to use them.
You'll laugh, but I thought I had invented double tracking... :-D
...until I heard someone talking about ADT, and found out that it was
invented 50 years ago! So rather than discovering everything the hard
way (and the slow way), I'm hoping for a book or set of tutorials that
covers these subjects.
I would be very pleased if I could find a book that was centered
around DSP in the Linux world...
Any suggestions? Thanks in advance!
-Tim
Thank you Carlo, for that delightful summary of recording/mastering processes!
Definitely worth a cut & paste. :D
And your 'brainstorming' ideas are intriguing.
You one "wild and crazy guy"!
-Maluvia
>Experimentation is your friend... Quick some-up:
>
>* Compressor
>
>Is used to decrease the dynamic range of music. Given a certain peak
>level, the music will sound louder if you compress is. The price is you
>will have less dynamic range. Is used heavily on dancefloor tracks to
>make the sound more aggressive.
>
>* Limiter
>
>Good for shaving off the five or six peaks in a track that keep you from
>making it louder. Similar use than compressor but more radical.
>
>* Chorus
>
>Is used to make one voice sound like several chipmunk voices. (actually
>only several voices, the chipmunk effect can be a side effect)
>
>* Phaser
>
>Is used to make guitars and other instruments sound like 60s space movie
>sound effects.
>
>* Flanger
>A type of phaser that makes the signal sound new-agey... often used to
>make guitars sound more fluid (or by ill-timed guitarists to mask where
>one note starts and the other ends)
>
>* Bode Frequncy shifting
>
>Hey I'd like to know that one myself!
>
>* Filters
>
>Mutes or severely reduces certain frequencies out of a signal.
>
>Low pass: Mutes the higher frequencies and lets the lower ones pass
>High pass: The opposite
>Band pass: Takes a given frequency (band) and mutes whats much lower
> or much higher
>Comb: Like a band pass with lot's of very steep bands
>
>Are often used to make electronic sounds less sterile
>
>* Equalizers
>
>A very weak filter used for fine-tuning the sound of music while
>preserving the basic sound
>
>* Vocoding: Translates a signal into mathematical values with which it
>can be re-constructed later. Altering the signal while it's mathematical
>can change the signal a lot. Extensively used in dance music, especially
>by male producers with high squeaky voices.
>
>
>This is only my own experience that comes from playing with stuff a lot,
>nothing authoritative... As for books I'm not aware of anything on-line
>but studio engineers want fame too sometimes so there's plenty of books
>around on the subject if you don't mind buying one :)
>
>Carlo