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root@mac:/usr/scratch/libspiralcore-1.0.0rc1# scons
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
g++ -o src/ChannelHandler.os -c -pipe -Wall -O3 -ggdb -ffast-math -Wno-unused -fPIC -fPIC -Iinclude -I/usr/local/include src/ChannelHandler.cpp
g++ -o src/JackClient.os -c -pipe -Wall -O3 -ggdb -ffast-math -Wno-unused -fPIC -fPIC -Iinclude -I/usr/local/include src/JackClient.cpp
include/JackClient.h:70: error: extra qualification 'spiralcore::JackClient::JackPort::' on member 'JackPort'
scons: *** [src/JackClient.os] Error 1
scons: building terminated because of errors.
OK, my C++ knowledge was never very good, and has gotten even more rusty lately.
The offending line appears to be a namespace declaration for "spiralcore".
What gives?
- -ken
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> On 1/9/07, "Josh Lawrence" <hardbop200(a)gmail.com> wrote:
> I think your best bet would be to contact Muse Research and ask them,
> since they have gone to the trouble to figure it out. The chances of
> them letting that information go is slim, but hey, you don't know
> until you try.
-- CONTENT OF THE POST DELETED AT THE REQUEST OF THE ORIGINAL POSTER --
I'm using ubuntu. Google isn't helping. ubuntu package listing isn't
helping. I need jack-dev!! How can I get it? It's not on sourceforge. I
need it for Rosegarden!!
God Bless
Jonty
Hoping somebody can give me some hints here...
1) I would like to configure amarok to play output to multiple soundcards
simultaneously. One soundcard is connected to speakers next to my computer;
the other is connected to wireless speakers over USB ( i.e. is a usb audio
device). I can get either/or to work, but haven't figured out how to get
them both to work simultaneously.
2) (not so important) I would like to further extend this so that mplayer
can output to the desktop soundcard at the same time that amarok continues
to play music to the USB audio device.
Does anybody have advice and/or references to boilerplate config that'll
accomplish these?
Thanks,
Reuben
Does anyone know of a good vocoder app or plugin?
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Sampo Savolainen:
>
> Quoting reuben firmin <reuben.firmin(a)gmail.com>:
>
>> With adequate buffering I think this shouldn't be a problem in my use
>> case
>> -- the speakers connected to the wireless device will be in a different
>> room. You're not saying that a soundcard will get so far behind that the
>> buffers will fill up, are you? Both soundcards are designed to output in
>> ~"real time" after all.
>
> Buffering doesn't fix the problem at all. It will maybe postpone it, but
> nothing more.
>
I disagree. As reuben wrote, "with adequate buffering", it shouldn't be a
poblem. If you buffer enough to postpone it long enough, this is a
perfectly fine solution. I don't think we talk about many megabytes here,
although I'm not sure exactly how much is needed, it depends how
long time a continous play will last.
I sometimes search google news for what's in the news
about linux and audio. Recently found this:
What's up next in Linux desktop standardization?
http://www.desktoplinux.com/news/NS5669466762.html
It's about a recent OSDL Desktop Architects Meeting.
Did LAD or LAU folks attend this meeting? Or does
anyone here know about it?
I've often wondered if OSDL had any interest in audio
or music app's. Or gave much toward supporting its
development.
I don't know what to say, if anything, about the article
but I do think it worth reading. I would like to hear
comments by developers here.
Marv in Lex KY