i don't think anybody in *my* immediate
working environment (band, studio, college) would be able to do it**.
that combined with learning the new structure of the file system
(where is this app? where are its libraries? where are the
files/patches for it kept? how do i make it work?) make it a daunting
task for any lay user of the more popular windows/mac
softsynths/sequencers etc. to navigate.
To be quite honest, unless you have a technical background you probably won't ever get
very involved in Linux as an OS of choice for media production. I was a computer science
major before I changed to a digital media major, so I have somewhat of a background to
fall back on when using Linux. (Not enough of a background to contribute as a developer,
but enough to at least understand what is going on... at least _most of the time_)
Even though Linux has made great strides in becoming an end-user OS for server and office
use lately, it is still a hobby OS as far as audio, video, graphics etc are concerned.
You're not going to have much success convincing people to use it for media purposes
unless they are eager to get their hands dirty. Many of the DM students argue constantly
over Win vs. Mac and when I tell them I use Linux I just get this really weird look. (At
least from the ones who even know what Linux is.) I would never convince any of them to
try Linux and I'm not going to try. It has to be something you're already
interested in.
BTW: I would personally recommend giving Gentoo a try. It takes some work, but the end
result is a system that is _much_ more responsive when doing audio work. Even when
compared with something like planet-ccrma. Plus the Gentoo community is amazing.
Reguards,
-Reuben