Carl Hetherington:
   If the audio
thread gets killed by the watchdog, there is something
 serious wrong. Which watchdog, vstserver's or jack's watchdog? Does
 your machine freeze in ten seconds before the audio thread gets
 killed? 
 vstserver's, I believe.  There's the message about the audio thread
 taking 10 seconds and being killed; the audio disappears during those
 ten seconds. 
 
Seems like you are out of luck. Last thing to try is to start
the vstserver with the --nonrealtime option to see if it can
be the watchdog that is screwing things up. But I doubt it.
    If so, what could be different about the audio
code's environment
 on Linux compared to windows? Any suggestions on how I can
 investigate the problem? 
 If the non-audio part of your plugin behaves strange, everything can
 happen (write wrong bits to memory used by the audio-part for example),
 so... 
 
 I guess you're right.  Oh well.  Is there anything sensible I can do to
 investigate the problem? 
 
You can try to complain to the author(s) of the plugin, and tell them that
it does not work under wine...
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