On Mon, 16 Jan 2017 00:20:35 +0100
Robin Gareus <robin(a)gareus.org> wrote:
On 01/15/2017 11:43 PM, Jostein Chr. Andersen wrote:
On söndag 15 januari 2017 kl. 14:00:40 CET
info(a)bandshed.net
wrote:
Hi,
Just passing along this screencast of the new AVL Drumkits LV2
plugin in Ardour 5.5 created by Robin Gareus:
https://youtu.be/4idMZTxTaY8 [1]
More info here:
http://x42-plugins.com/x42/x42-avldrums [2]
...
This is huge news and the beginning of something very needed in the
Linux community, I will check it out tomorrow!
However, I have some toughs about it when looking at the key map:
You should really have dimensions (or zones as many also calls it)
that can be used on any wanted item, for example the the HH. That
means the same note for hitting the edge of the HH and use a
controller, such as modulation wheel, expression pedal or the HH
pedal in a MIDI drumset for controlling the HH openess.
The underlying tech here is quite basic. It's a dumb sample player, it
does not stop an open HH hit when you trigger a closed hit or pedal.
I'm sorry to disappoint you.
and, no: A cross-fade or ADSR linked to a MIDI-CC does not cut it; at
least not with the fixed small sample-set.
The goal here is to cover 90% of the common cases and make it easy.
We had this discussion on and found that the bottleneck is actually
sequencing itself: Knowing what a real drummer would play and not
construct conflicting hits involving 4 hands and 3 feet. Adding more
elaborate kit controls don't help on that matter.
Personally I think if you want nuances on HIHat and Snare there's no
way around recording a real drum-kit. MIDI just doesn't cut it, even
with commercial tools such as AD2 or EZdrummer.
For kick, toms and overhead, MIDI can be fine. Even in some cases
better: Properly mic'ing a bass-drum is hard!
Anyway, avldrums is just a little brother of drumgizmo, trading
complexity for convenience and keeping DG on his toes :)
ciao,
robin
This looks very nice and the realistic GUI might even make some sense
in this case.
I guess you could add sticks and feet or some other way to indicate to
musically challenged users that playing a given sequence requires more
limbs than a typical earthbound human possesses.
I could not try it yet (@Ray, is there something I can help with at the
packaging front?).
So the problem discussed here is that you can not prematurely turn off
a sample that is playing?
Regards,
Philipp