Hmm... this almost worked...
I set sleep(10), even... after sleep(1) had no effect and I actually
got the app running. But then it locked my system. After reboot,
haven't been able to run it again.
"JP Mercury" <swirlee(a)stickist.com> writes:
This seems to be a video threading issue, and I've
already had some headaches
with threading in my startup and exit code. Here are some suggestions-- go to
src/fweelin_videoio.cc and find:
videoflags = SDL_HWSURFACE;
replace with:
videoflags = SDL_SWSURFACE;
Also in fweelin_videoio.cc, try replacing:
inst->SetVideoMode(0);
with:
sleep(1);
inst->SetVideoMode(0);
sleep(1);
Good luck!
Thanks for all your feedback,
-JP Mercury