jp,
Ok, I added the printf's. If the hang occurs it's after ...
int Fweelin::setup()
{
char tmp[255];
printf("MAIN: Start 1\n");
// Keep all memory inline
mlockall(MCL_CURRENT | MCL_FUTURE);
printf("MAIN: Start 2\n");
if (!XInitThreads()) {
printf("MAIN: ERROR: FreeWheeling requires threaded Xlib
support\n"); return 0;
}
printf("MAIN: Start 3\n");
this.
/* Initialize SDL- this happens here because it is common to video,
keys & config */
// SDL_INIT_NOPARACHUTE
if ( SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTTHREAD) < 0) {
printf("MAIN: ERROR: Can't initialize SDL: %s\n",SDL_GetError());
This one doesn't get printed though.
I have SDL-1.2.5-228 and SDL_gfx-2.0.9-1. I tried SDL-1.2.7-41.1 called
fweelin 10 or so times -- no hangs. Hm ...
Wolfgang