On 4/7/06, Patrick Shirkey <pshirkey(a)boosthardware.com> wrote:
Loki Davison wrote:
On 4/5/06, Patrick Shirkey
<pshirkey(a)boosthardware.com> wrote:
Loki Davison wrote:
Side chain compressors can also help a lot.
Having an env on frequency
is really nice too, dropping the frequency with time.
http://loki.theworldsbestdomain.com/notbigfish.ogg example of quite a
big punchy bass.
Loki
Hi,
Picking up this thread again.
I have tried the various suggestions and it has definitely made the bass
more sound fuller. However, The sound being generated is a constant
drone or pulse. Fluctuating, rhythmic and melodic but still constant.
Does anyone have a tip for making the bass stop at set times.
For the purposes of this experiment I am using this chain:
Trigger->envelope->wavetable->moog filter->oscillator->compressor-output
Which creates a sound like this:
http://djcj.org/audio/kotau/bassline-040506.ogg
While this is actually quite a desirable sound for me I would also like
to be able to trigger when it stops, not just when it starts.
Cheers.
Is this using om? Just copy one of the example patches to work out how
to do env's correctly. There are a lot of good/decent bass patches in
the om examples
Loki
Easier said than done. Every patch I load has missing plugins. It's
gonna take a while to get them all installed.
However I now have om and patchage installed which is pretty useful.
If you have a patch using only swh plugins then I could probably load it.
Cheers.
You really need at least blop, omins and cmt. Those 3 are needed to
use the smack packages, and a few more are needed for most om
examples. There is a list here
http://atte.dk/om-wiki/GettingPlugins
urpmi/apt-get/etc should make it pretty easy to grab all the packages.
Loki