On Tue, 2005-08-09 at 22:12 -0400, Lee Revell wrote:
On Tue, 2005-08-09 at 16:49 -0400, Paul Davis wrote:
as far as we can tell, this is an ALSA (kernel)
driver issue. it does
not affect other backends, and does not affect (we think) every ALSA
supported piece of h/w. it would be nice for it to be either fixed or at
least tracked down conclusively.
OK, here's an idea. Say there was an off-by-one error or some other bug
in the ALSA middle layer that caused the reported value of the hardware
pointer to be off by one. So snd_pcm_avail_update would report 64
frames available while there were actually 63. If JACK gets scheduled
within the space of one frame (quite possible especially with the RT
kernel, it's a ~20us window at 48KHz) then we could overwrite the wrong
part of the buffer - a frame or two ahead of the hardware pointer.
AFAICT this would introduce a crackle, but no xruns would be reported.
Hmm, I think I might be on to something. This sounds like the exact
same bug, but they can produce it without JACK:
http://www.winehq.org/hypermail/wine-patches/2005/08/0173.html
The WINE developer had the same idea:
//* /*FIXME*/: snd_pcm_mmap_hw_ptr() should not be accessed by a user app. *//
//* It will NOT return what why want anyway. *//
hw_ptr = _snd_pcm_mmap_hw_ptr(wwo->pcm);
I thought, maybe it is not returning the correct information for
GetPosition, so that is why the crackling exists, since new samples are
off-position from what they should be in order to guarantee a smooth
sound
So in both cases we're operating in mmap mode and ALSA is returning a
slightly incorrect hardware pointer which leads to crackling.
Lee