do you know of a beginners guide to widget-writing?....
thx
m~
  What i was planning so far, was to just use a
model/view pattern for as
 many gui aspects as possible, so one would customize the gui by
 replacing parts of it with widgets rewriten from scratch. i further
 thought about supporting some way of dynamicaly loading widget classes
 for particular parameter types. so e.g. the user could choose between
 sliders or knobs or whatever for editing float type parameters. While
 this would be the most flexible aproach for programmers, it might be a
 bit frustrating for the hack-o-phobic users (i myself would properly
 belong to the second group, most of the time ;-) )
 Hopefully, i will find a way to have both groups happy.
 btw, i realy liked the screenshot (i think it was the nord modular?)
 where, the wires where hanging all over the place, partly occluding the
 other gui controlls. reminds me of my a100. sometimes it gets rather
 difficult to get your fingers through to the knobs and switches. i hope
 they also implemented an animation that pulls the wires away, if the
 mouse approaches a widget hidden by those wires? ;-) That would be
 _realy_ funky.
 Best,
 Lukas
  
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