Arnold Krille <arnold(a)arnoldarts.de> writes:
I don't think that svg is the way to go for
ardour.
This is already in the works, in the form of cairo, which gtk relies
on and which gnome builds on.
At least not in the scale it is done in KDE. There
they try to do
everything in svg and render on the fly.
This is being done for the gnome platform, as well, as in vector
graphics.
For ardour that would mean more cpu-cycles burned for
gui which lowers
the power available for effects and io.
No. With f.ex glitz, the processing is done on the graphics chip.
And I want rather good effects (and many effects) and
fast io of
many stream then a scaling gui that displays shiny things...
Tomorrows desktops are 3d.
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