On 06/10/2010 03:32 PM, Chris Cannam wrote:
On Thu, Jun 10, 2010 at 2:12 PM, Robin Gareus
<robin(a)gareus.org> wrote:
A common scenario these days is that GPLv3 is
incompatible with the
iPhone-app store, while GPLv2 is not.
Why do you say that?
I know a couple of iphone-devs who do that regularly and say it's
perfectly OK [to use GPLv2] as long as you provide the source on request.
I've just launched a google-search (there goes another wasted 30 mins)
and found that it's indeed a gray area.
My impression was that section 6 of the GPLv2
made it incompatible with the App Store already.
indeed:
http://www.fsf.org/blogs/licensing/more-about-the-app-store-gpl-enforcement
and section 3 of GPLv2 causes a 2nd problem: "You may copy and
distribute the Program" - In case of the app-store it's only a
third-party (Apple's "App Store"), who is allowed to distribute it.
Apparently there are some tricks or workarounds around those:
eg. embed the source-code in your app (for section 6) and [also]
distribute it by other means than the app-store (for section 3).
At least that's what some students here do. OTOH you might be breaking
some Apple license requirements on the way..
NTL, there's apparently [still] a whole lot of GPL'ed apps in the
apps-store that have not been blocked or removed.
Anyway this is getting fairly OT and I don't even own an iPhone.
back to work,
robin