Kjetil S. Matheussen wrote:
Reuben Martin:
(Why
hasn't anyone made a ladspa plugin with a GUI by the way? Its
really simple just spawning of a gui process program.)
Because you have no way of knowing if the platform you are running it
No no, you misunderstand. I said "spawning of a gui process" (I should
rather have said "spawning off a gui process", but I didn't. :-) ).
Well, I guess the question was more retorical. I personally think
reason is that linux programmers aren't that much into bells and
whistles as windows programmers.
on will have support for the toolkit needed by
the GUI. It would be
nice to append the LADSPA spec to allow for a simple markup language
to describe the GUI, and then depend on the host to render that markup
language into a GUI. It would make it toolkit independent.
No, that would not be nice at all. Far too complicated for the hosts,
and guis would be different from host to host, and limited by the
markup language
What would be nice was if we used a common gui-designer like qdesigner
or glade, so that someone could make an automatic gui-spawner library
that used the xml-files from qdesigner or glade to make guis. That way,
anyone could make/edit gui's quite easely. The idea was proposed some
years ago, but no one has picked it up. Its not much work to do, but I
guess no one has got the time. It must be a community project as well,
because it would be useless if no one bothered to make guis for the
various plug-ins or the hosts didn't support it. (well, the
host-problem could be fixed automatically by making a wrapper ladspa
plugin, but its not the ideal solution)
That sounds very interesting. I'm just now getting into talking with
profs on my campus about GUI development. Mainly, I'm inexperienced, but
more than willing to learn how to do stuff. I'll finish my last
programming class (the most advanced available at this university...
which actually isn't all that advanced) this semester, so rather than
let the info rot from want of use, I want to play with creating stuff
like GUI's. I'll chat with them about this then, and see if we could
work something out. It'd be interesting to see what they say about the
difficulty. I like the idea, and as you said... it would be rather well
used. *shrug* We'll see. Any suggestions on a language I would want to
put forth for this (RUBY, Python, etc.). And thanks for the idea.
~J
P.S. I'm also from the windows crowd, but I used FLStudio. Mainly
because I just can't find the time to learn CSound yet. I'm dead in love
with algorithms, so if anyone has any cool sites on methods of
programming synths in CSound, I wouldn't mind at all you sharing it with
me. That said, I do google a good bit, so no worries if it's something
that's easy to search for. Otherwise, I'd love to see what you people
could throw at me.