On Mon, Jun 16, 2003 at 03:55:31PM +0100, Daniel James wrote:
You need to be
able to preview in realtime
I meant there probably isn't a need for hard realtime, ie neglible
latency. There's always going to be some latency with a preview, if
you're making a copy of the original audio to mangle, isn't there?
In theory there doesn't have to be any, but in practice the processing
done in master intruduces quite a lot, up to 1/2 a second or so.
Ardour
doesn't really have the tools you need: very accurate meters
and (arguably) linear filters.
Does Jamin use the meters from the jack meterbridge, or does it have
it's own?
It has its own, the're peak meters. It should have a set of stereo
phase meters too, but I've not written the code yet.
It seems in the pro audio world there are specialist
tools for
mastering jobs, so this seperate app approach seems reasonable here.
However, this could be a historical consequence of the fact that a
mastering engineer is a different person from the recording engineer.
No, the requirements are actually different, youre prepared to burn a lot
of cycles because its (historically) the only DSP process running and as
you said before the latency doesn't matter, so you can give the limiters a
decent lookahead time and use phase corrected filters (which have a much
higher peak latency).
Maybe mastering engineers are just ex-recording
engineers who prefer
not to deal directly with musician's egos any more.
maybe ;)
- Steve