Luke Yelavich wrote:
On Sat, Sep 18, 2004 at 01:37:14AM EST, Dave Phillips
wrote:
I've always run fixheaders from the top-level
directory by using
'./fixheaders' but the tutorial didn't make that clear. However, I've
followed your practice and indicated that the user should cd to the
fst-x.x/vst directory and run '../fixheaders'. That should resolve that
difficulty. Btw, I've not had to do anything more to those files, so I'm
not sure what further fixes Luke has in mind.
When I built fst, I only had to run the fixheaders script. However, when I tried
to build Jack fst, the build failed due to errors in one of the header files.
I was using the latest SDK from Steinberg at the time. I remember being able to
make a small modification to the header file, and fst built successfully,
although I never managed to get it running.
Luke,
I had the same problems. Workign offline with some of the developers
they sent me the modified aeffectx.h file which allowed me to get
jack_fst to build. However right now it won't run due to some old wine
stuff being installed in the wrong area.
I have a bad habbit of pulling the compile trigger rather quickly.
It's just code. It should work. Right? If it doesn't no harm done. Right?
Wrong. I had Ardour working with VST plugin support just yesterday,
but discovered while talking to las and essej that all on of the stuff I
built by hand I never used the --prefix=/usr option so everything was in
/usr/local. I made a decision to clean that up. So far I have pretty
much all of the stuff rebuit - wine, fst, jack_fst, ardour and I don't
know how many other things, but unfortunately I'm having one continueing
problem. When I try to run jack_fst it ends up complaining about not
being able to find a file in /usr/local/lib, so womewher out there on my
system there are still remnents of the old setup.
Now my job is essentially search and destroy...
I will get this done...I will get this done...I will...
Thanks for your help and support!
Cheers,
Mark