Hartmut Noack wrote:
Am 08.02.2011 08:35, schrieb david:
> Robin Gareus wrote:
>> Hi Mike,
>>
>> On 02/07/2011 04:40 PM, Mike Cookson wrote:
>>> For non-realtime (including non-linear, like montage) processing you
>>> need only plugins (ladspa, lv2, vamp) and some editor like Audacity,
>>> mhWaveEdit or something other.
>>>
>>> For realtime (also called
>>> non-destructive editing... hm, probably, they are right :) you need
>>> set of various software, that could be used at one time and be
>>> connected each to other).
>>
>> real-time effects processing and non-destructive editing often go
>> hand
>> in hand, but note that
>>
>> "non-destructive" means that the original [audio] data will never be
>> modified. Any edit/effect/modifications are saved as new files (or
>> remebered as application-settings operating on the original data).
>>
>> audio-editors (rezound, audacity, sweep, etc) are usually
>> destructive:
>> load file, apply effect, save file -> original file is gone.
>
> Audacity is import audio file, apply effect, save project (optional),
> export in chosen format. It never replaces the original file.
So there is a major dfference between audiofiles, you have imported
and audiofiles, you have recorded with audacity -- correct?
No, I never have. I usually use JACK, and have never been able to make
Audacity work with JACK. I've only done the following things with
Audacity:
1. Import 16 tracks of 32-bit WAV files (recorded on another machine
from my church band's Firewire interface using some Windows software)
and do basic mixing.
2. Trim and cleanup voice audio recordings made on my PDA.
3. Trim and convert wave files recorded using jack_capture.
4. Pitch shift prerecorded MP3s if needed for band members who play
solely by ear (if the recording's in Eb and we're playing it in D,
they're lost).
If you have the time and brains needed to learn Ardour, go for it!
I think it is a myth, that Ardour is too complicated to learn for a
beginner.