vstserver's, I believe. There's the message about the audio thread
taking 10 seconds and being killed; the audio disappears during those
ten seconds.
Seems like you are out of luck. Last thing to try is to start
the vstserver with the --nonrealtime option to see if it can
be the watchdog that is screwing things up. But I doubt it.
I've managed to improve things a bit; I've not had an audio thread killed
since I did one of these three things:
1. Disabled the plugin GUI (commenting out the lines as you suggested)
2. Changed vsti/jackclient.c to queue MIDI data and send it to the plugin
during the audio thread (like jack_fst does).
3. Run at a buffer size of >= 64 samples.
I'm not sure how many of these are important, but one of them is ;-)
Do you have any thoughts on the MIDI sending change? Perhaps you know the
reason for jack_fst doing it differently?
Thanks
Carl