On 10/06/10 13:57, Andrew C wrote:
Actually, I could've sworn that the SID had 3
voices with independent
oscillators and a 4th sort of 'audio' channel due to some sort of
memory glitch or such? I'm not sure of the specifics.
Andrew.
The trick was/is to output noise through one of the voices and use the
master-output gain to 'fake' PCM. I guess that's how "Cubase64"
works.
You may also like the Chipophone:
http://www.youtube.com/watch?v=m1pchpDD5EU
an amazing 8-bit synth for live playing of your favorite tunes.
ciao,
robin
On Wed, Oct 6, 2010 at 12:41 PM, James Stone
<jamesmstone(a)gmail.com> wrote:
> On Wed, Oct 6, 2010 at 8:46 AM, Arve Barsnes <arve.barsnes(a)gmail.com> wrote:
>> On Wed, Oct 6, 2010 at 8:54 AM, david <gnome(a)hawaii.rr.com> wrote:
>>> Rob wrote:
>>>>
>>> The C64's SID (Sound Interface Device) chip was a 4-voice synthesizer
with
>>> full control over ADSR. Quite a potent little thing!
>>>
>> I thought it was only 3 channels?
>
> Yep... 3 Channels only. What a fantastic machine it was! Oh happy days! :)
>
> OT but, the easy way to do C64 music on Linux now is with goattracker:
>
>
http://sourceforge.net/projects/goattracker2/
>
> But I prefer to use the even easier approach of using the SID lunar
> plugin in Neiltracker these days..
>
> James
> _______________________________________________
> Linux-audio-user mailing list
> Linux-audio-user(a)lists.linuxaudio.org
>
http://lists.linuxaudio.org/listinfo/linux-audio-user
>