On 3/4/11, Kim Cascone wrote:
we tried to interest the game sound community in using
SynthBuilder for
algorithmic event synthesis for use in their games but the UI (which was
very much like Max/MSP or Pd) was WAY too geek-ware for them. After laughing
us out of the room we went back to the drawing board and designed a dumbed
down UI for them to use.
This seems to be a recurring topic :)
Pippin did his Lyd with games in mind:
http://pippin.gimp.org/lyd/
Alexandre Prokoudine
http://libregraphicsworld.org