Hi All,
I was looking to implement OSC into bristol however it kind of raised a few questions and
I don't have answers to them:
What would having an OSC interface bring to bristol?
It has a engine that emulates multiple keyboards however every emulator has a bespoke GUI.
The GUI actually drives the engine sometimes disingenuously since to make it actually
emulate specifics of the different audio and modulation routing it has to play with
different parameters. That kind of means that making them visible via OSC would not really
enable arbitrary control over it. The obvious benefit of exchanging float parameters is
also lost since the only real way to integrate support without rewriting each emulator GUI
would be to shim OSC underneath the existing 'fine controller' interface limiting
it anyway to 14 bits per parameter.
Doing the integration itself would be an interesting exercise but are there really any
other benefits to having this support?
Regards
Nick
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