On Sun, 6 Oct 2013 13:29:23 -0700
Ken Restivo <ken(a)restivo.org> wrote:
On Sun, Oct 06, 2013 at 10:55:15AM +0000, Fons
Adriaensen wrote:
On Sun, Oct 06, 2013 at 01:59:15AM -0700, Ken
Restivo wrote:
You don't need to reproduce the waveform, but the spectrum,
which is roughly:
Freq Amp
---------------
1 1.000
2 0.191
3 0.065
4 0.041
5 0.019
6 0.012
Cool, thanks.
How would one do that with LADSPA plugins? 6 sine wave oscillators into a mixer, one for
each harmonic?
I vaguely remember seeing an oscillator (maybe in AMS?) that had mixer settings for
various harmonics, but I'm pretty sure it only went up to the first 3.
Also, were you really able to come up with that harmonic recipe just by looking at that
waveform? If so, I find that remarkably impressive.
I had a go at this with AdSynth in yoshimi but the harmonic amplitude only
has 64 steps (which I think are linear). I worked to the nearest approximation,
which left 6th harmonic at zero. It sounds sort-of right but not totally
convincing.
Apart from that the sound will be frequency and amplitude
modulated by minute movements of the player's hands.
True, that has a lot to do with the sound. I was thinking a ribbon controller or a simple
X-Y trackpad (or an OSC thing on an Android tablet) would take care of that.
To get somewhere near this I put a light delayed vibrato on it, enabled
portamento and used the pitch wheel on my keyboard. A touch of reverb and I was
nearly doing the effects of 'The Forbidden Planet' :)
--
Will J Godfrey
http://www.musically.me.uk
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.