Now, I don't mean to take your courage away, but
this is what you're up against nowadays...
also up against numerous free beers on Losedows:
http://createdigitalmusic.com/2006/07/17/free-windows-sequencershosts-for-m…
http://createdigitalmusic.com/2006/01/02/reaper-freecheap-windows-audio-sof…
http://www.kreatives.org/kristal/
multi-track capabilityes of Audacity,
and nice stuff in your price range (Tracktion, a few others)
and most kids/anonymous/broke/amateur musician would rather just use a cracked copy of
Cubase, Reason, Fruity or Ableton than pay $45 for something which isnt even as good.
Maybe to find some way to make it GPL and still earn
does the the LA/FA world really need another mediocre daw? we already have Muse,
RoseGarden, JoKosher, QTractor, Traverso, and Ardour. of course this is nothing compared
to the duplication among single-track wave-editors..
all the while, Ardour and probably none of the others can play back 48khz files in a 44.1
project or use heterogenous source formats without arduous pre-import conversion tasks,
can barely sequence MIDI and can't sequence OSC at all, offers no realtime
timestretch/loop/tempo-warp facilities, edit-preserving instantaneous in-place bouncedown
(aka "freeze"), run on windows, automatically restore state of all utilized
standalone instruments, export project in a generic format which can be used in another
DAW (say Qtractor if your GTKMM is giving you shit today), quick 'midi learn' and
'draw envelopes on anything' GUI features, workflow-improving metadata-enhanced
patch/preset/project browsing, etc.
if youre a good programmer, i'd want to attack those, by good i mean, good enough to
get a google summer of code and/or some consulting gigs out of it. even at the basic entry
level, youll have made as much money as selling ~100 copies of your program, which i am
questioning whether you'll do otherwise, and help out the rest of us for perpetuity..
Amiga rules, btw...
i remeber a kid in school in 1989 telling me how cool Amiga was, but i never got around to
using one. he was talking about DAWs with built-in samplers, voisualization, and other
cool things that we are still struggling to recreate over 15 years later ;)