On Sat, May 30, 2009 at 3:46 PM, Gabriel M. Beddingfield
<gabriel(a)teuton.org> wrote:
Does sooperlooper respond to Song Position Pointer
(0xF2) and/or MIDI Continue
(0xFB)? You may be able to sync time using these instead of Song Start (0xFA).
Song Position Pointer sends a 14-bit song position, followed by a MIDI
Continue which means ("start playing at that spot on the next clock tick").
The
14-bit song position is in "MIDI beats" since the beginning of the song. 6
MIDI
Clocks == 1 MIDI beat.
SL does not respond to SPP, but it probably should.
Also, I noticed that sooperlooper is determining tempo
by some manner of rolling
average calculation. (Maybe it doesn't, but that's the way it *acts*.) If so,
that makes it even harder to get sooperlooper to sync to a downbeat.
It does indeed determine the displayed tempo by a rolling average, but
for sync purposes it responds immediately upon receipt of the relevant
clock ticks.
jlc