On Wed, 19 Oct 2016 05:19:52 +0200
fred <f.rech(a)yahoo.fr> wrote:
Every plugin, AFAIK, can save presets. Are you trying
to build
"meta-presets"
for a bunch of plugins presets Jonetsu?
No. This was explained in this thread and the repeating limit was
attained.
And are you willing those
meta-presets
to dynamically evolve, depending on audio tracks analysis, and having
an infinite option box
where you can check "type of music produced/ kind of sound desired/
loudness to achieve/ signal - noise ratio/ track 17 is solo1 at 1:32/
track 18 is solo2 at 2:45/
end of song is a 20" fade out/ not too much reverb except on female
choir/ etc..?
No, these are not presets and basically assist with basic separation and
basic 3D placement. There would be configuration options, though.
Am not sure it's a cool thing (especially for the
$300/h guy)) that
machines could replace humans for all. More, as heard in some medias,
it's kind of danger...
I have no idea how much an audio engineer earns. Just checked for USA
and it's about $30/hour, from a gov't web site. As you seem to hint
to, it'd be much more than $300/hour, which would make sense for many
commercial projects, although I thinking more about the average guy
with a little name getting paid by the hour instead of per project.
Have fun, trying stuffs to give "life" to
tracks!
There will be no need to fiddle with recorded tracks if the recordings
were done in one take, of a full band. A lot of the mixing work has to
do with bringing back life and excitement into tracks that were recorded
to a click or to pre-recorded tracks.